public CreateRealmAsyncTest(GameServersFixture fixture) { _fixture = fixture; _createSample = new CreateRealmSample(); _realmId = $"{_fixture.RealmIdPrefix}-{_fixture.RandomId()}"; _fixture.RealmIds.Add(_realmId); }
public CreateRealmAsyncTest(GameServersFixture fixture) { _fixture = fixture; _createSample = new CreateRealmSample(); _realmId = $"{_fixture.RealmIdPrefix}-{_fixture.RandomId()}"; _fixture.RealmIds.Add(_realmId); }