コード例 #1
0
    private void CreateNewList()
    {
        levelData = CreateLevelData.Create();

        if (levelData)
        {
            levelData.mappings = new List <ColorMapping>();
            string relPath = AssetDatabase.GetAssetPath(levelData);
            EditorPrefs.SetString("ObjectPath", relPath);
            Selection.activeObject = levelData;
        }
    }
コード例 #2
0
 static void Init()
 {
     // Get existing open window or if none, make a new one:
     CreateLevelData window = (CreateLevelData)EditorWindow.GetWindow(typeof(CreateLevelData));
 }