public CustomEffectFactory(Type effectType, Func <ID2D1EffectImpl> createID2D1EffectImplFunc) { _effectType = effectType; _createID2D1EffectImplFunc = createID2D1EffectImplFunc; _createEffect = new CreateCustomEffectDelegate(CreateCustomEffectImpl); Callback = new FunctionCallback(Marshal.GetFunctionPointerForDelegate(_createEffect)); _propertyNatives = GetPropertyNatives().ToArray(); }
public CustomEffectFactory(CustomEffectFactoryDelegate factory, Type customEffectType) { this.customEffectType = customEffectType; // Gets the guid of this class Guid = Utilities.GetGuidFromType(customEffectType); unsafe { Factory = factory; callback = new CreateCustomEffectDelegate(CreateCustomEffectImpl); NativePointer = Marshal.GetFunctionPointerForDelegate(callback); } InitializeBindings(); InitializeXml(); }
public CustomEffectFactory(CustomEffectFactoryDelegate factory, Type customEffectType, Guid effectId) { this.customEffectType = customEffectType; // Gets the guid of this class Guid = effectId; unsafe { Factory = factory; callback = new CreateCustomEffectDelegate(CreateCustomEffectImpl); NativePointer = Marshal.GetFunctionPointerForDelegate(callback); } InitializeBindings(); InitializeXml(); }