public void _on_AbilitiesMenu_id_pressed(int id) { success = true; // GD.Print("eeeeeeeeeeee first"); Crawler crawler = this.GetCrawler(); Action action; if (id < bigNumber) { action = new ReachAttackAction(attackData[id]); // action = new AttackAction(); // action = new AttackAction(attackData[id]); } else { action = (Action)Activator.CreateInstance(Type.GetType(abilities[id - bigNumber])); } if (action.Range.max == 0) { crawler.Model.SetPlayerAction(action); crawler.notPlayerTurn = true; crawler.ResetState(); } else { AbilityTargetInputState to = this.GetNode <AbilityTargetInputState>("Targeting"); to.action = action; crawler.ChangeState(to); return; } }
public void _on_ItemsMenu_popup_hide() { if (!success) { Crawler crawler = this.GetCrawler(); crawler.ChangeState((InputState)this.GetParent()); } // GD.Print("eeeeeeeeeeee second"); }
private bool TransitionInput(Crawler crawler, InputEvent ev) { if (ev.IsActionPressed("menu_abilities", false)) { crawler.ChangeState(this.GetNode <InputState>("Ability")); return(true); } if (ev.IsActionPressed("menu_items", false)) { crawler.ChangeState(this.GetNode <InputState>("Item")); return(true); } if (ev.IsActionPressed("look")) { crawler.ChangeState(this.GetNode <InputState>("Look")); return(true); } return(false); }
public void _on_ItemsMenu_id_pressed(int id) { success = true; Crawler crawler = this.GetCrawler(); Action action = new UseItemAction(crawler.Model.GetPlayer(), 3458799); if (action.Range.max == 0) { crawler.Model.SetPlayerAction(action); crawler.notPlayerTurn = true; crawler.ResetState(); } else { AbilityTargetInputState to = this.GetNode <AbilityTargetInputState>("Targeting"); to.action = action; crawler.ChangeState(to); return; } }