public CollectWoodAction(CrashedSpaceshipHabitat parent) : base("Collect Wood", "", "3 Wood") { this.parent = parent; }
public WakeWorkerAction(CrashedSpaceshipHabitat parent, string workerName) : base("Awaken " + workerName, "3 Food", "Worker") { this.parent = parent; storage = GameController.Instance.storage; }
public BuildToolsAction(CrashedSpaceshipHabitat parent) : base("Build Tools", "3 Wood", "Tools") { this.parent = parent; storage = GameController.Instance.storage; }