public void Uniform(NDArray result, int?seed, float min, float max) { using (var cpuCopy = new NDArray(cpuAllocator, result.ElementType, result.Shape)) { cpuRandom.Uniform(cpuCopy, seed, min, max); TOps.Copy(result, cpuCopy); } }
public void Uniform(Tensor result, int?seed, float min, float max) { using (Tensor cpuCopy = new Tensor(cpuAllocator, result.ElementType, result.Sizes)) { cpuRandom.Uniform(cpuCopy, seed, min, max); Ops.Copy(result, cpuCopy); } }