private void Start() { PS = GameObject.FindObjectOfType <PlayerScript>(); Overheat = PS.energy + 5; heating = Overheat; Bar = GameObject.FindGameObjectWithTag("noteBookBarSprite"); SetEnegyBar(); CB = GameObject.FindObjectOfType <CounterBullet>(); ResearchOrb = GameObject.FindGameObjectWithTag("ResearchOrb"); }
void Start() { PS = GameObject.FindObjectOfType <PlayerScript>(); Break = PS.energy; Durability = Break; Bar = GameObject.FindGameObjectWithTag("SpearBarSprite"); SetSpearBar(); CB = GameObject.FindObjectOfType <CounterBullet>(); PM = GameObject.FindObjectOfType <PlayerMoveMent>(); ResearchOrb = GameObject.FindGameObjectWithTag("ResearchOrb"); }
void Start() { CB = GameObject.FindObjectOfType <CounterBullet>(); }