void ChangeCountStatus(CountStatus status) { switch (status) { case CountStatus.None: Initialize(); break; case CountStatus.Ready: SeManager.Instance.Play("Count"); break; case CountStatus.Eight: break; case CountStatus.Twelve: SeManager.Instance.Play("eight"); break; case CountStatus.End: SeManager.Instance.Play("juni"); break; } m_status = status; }
void Initialize() { m_status = CountStatus.None; m_timeCount = 0f; }