コード例 #1
0
 void Dying()
 {
     StartCoroutine(ScreenFader.FadeOut());
     animator.SetBool("isDrowning", false);
     animator.SetTrigger("Die");
     Camera.main.GetComponent <CameraMovement>().target = null;
     GetComponent <CircleCollider2D>().enabled          = false;
     isDead      = true;
     rb.velocity = new Vector2(0f, dieFallSpeed);
     Camera.main.GetComponent <CameraMovement>().PlayBubblesSound();
     FinishCanvasThing.SetActive(true);
     //GameObject.FindGameObjectWithTag("ScoreScreen").SetActive(true);
     StartCoroutine(CountScore.Activate(CollectableSystem.instance.score));
 }