public string GetKeyPressed() { Cosmos.System.KeyEvent k = Cosmos.System.KeyboardManager.ReadKey(); Cosmos.System.ConsoleKeyEx ex = k.Key; switch (ex.ToString()) { case "A": { return("A"); } case "B": { return("B"); } case "C": { return("C"); } } return("0"); }
private static void AddKeyWithShift(uint p, Cosmos.System.ConsoleKeyEx p_3) { AddKeyWithShift(p, '\0', p_3); }
private static void AddKeyWithShift(uint p, char p_2, Cosmos.System.ConsoleKeyEx p_3) { AddKey(p, p_2, p_3); AddKey(p << 16, p_2, p_3); }
private static void AddKey(uint p, char p_2, Cosmos.System.ConsoleKeyEx p_3) { //keys.Add(new Cosmos.System.KeyMapping(p, p_2, p_3)); //KeyCount += 1u; }