/// <summary> /// </summary> void Update() { if (this._draw_bounds) { var corners = Corners.ExtractCorners(this.ActorBounds.center, this.ActorBounds.extents, this.transform); Corners.DrawBox(corners[0], corners[1], corners[2], corners[3], corners[4], corners[5], corners[6], corners[7], Color.gray); } }