public override void WeCollided(Core.Sprite.Sprite sprite, Core.Sprite.SpriteProperties.Directions collidedDirection, PointF CameraLocation) { if (sprite.Properties.isTile) { this.Properties.isALive = false; } }
public void Actions(Core.Sprite.Sprite sprite, Core.Sprite.SpriteProperties.Directions collidedDirection, PointF CameraLocation) { if (sprite.Properties.isPlayer && collidedDirection == Core.Sprite.SpriteProperties.Directions.Up) { sprite.Properties.VelocityRect.Y = -0.38f; ((Mario.SampleGame.Players.Mario)sprite).JumpLength = new RectangleF(sprite.Properties.CollisionRect.X, sprite.Properties.CollisionRect.Y - (sprite.Properties.CollisionRect.Height), sprite.Properties.CollisionRect.Width, sprite.Properties.CollisionRect.Height); ((Mario.SampleGame.Players.Mario)sprite).jumping = true; sprite.setAnimation(3); this.Properties.VelocityRect.X = 0f; setAnimation(1); } if (sprite.Properties.isPlayer && (collidedDirection == Core.Sprite.SpriteProperties.Directions.Left || collidedDirection == Core.Sprite.SpriteProperties.Directions.Right)) { if (this.Properties.Alpha == 0) { ((Mario.SampleGame.Players.Mario)sprite).isdead = true; } } if (sprite.GetType() == typeof(SampleGame.Bullets.Fire) || sprite.GetType() == typeof(SampleGame.Bullets.Bullet)) { sprite.Properties.isALive = false; Kill(); } if (sprite.GetType() == typeof(SampleGame.Materials.QuestionBlock) && sprite.Properties.VelocityRect.Y != 0) { Kill(); } if (sprite.Properties.isTile && (collidedDirection == Core.Sprite.SpriteProperties.Directions.Right || collidedDirection == Core.Sprite.SpriteProperties.Directions.Left)) { flipMove(); } }
public override bool OtherCollided(Core.Sprite.Sprite sprite, Core.Sprite.SpriteProperties.Directions collidedDirection, PointF CameraLocation) { if (sprite.Properties.isPlayer) { this.Properties.GameScreen.isFinish = true; } return(false); }
public override bool OtherCollided(Core.Sprite.Sprite sprite, Core.Sprite.SpriteProperties.Directions collidedDirection, PointF CameraLocation) { if (sprite.Properties.isPlayer) { this.Properties.isCollisionable = false; this.Properties.VelocityRect.Y -= 0.60f; this.isdie = true; } return(false); }
public override bool OtherCollided(Core.Sprite.Sprite sprite, Core.Sprite.SpriteProperties.Directions collidedDirection, PointF CameraLocation) { if (collidedDirection == Core.Sprite.SpriteProperties.Directions.Down) { if (sprite.Properties.VelocityRect.Y < 0) { sprite.Properties.VelocityRect.Y = -sprite.Properties.VelocityRect.Y; } } return(base.OtherCollided(sprite, collidedDirection, CameraLocation)); }
public override bool OtherCollided(Core.Sprite.Sprite sprite, Core.Sprite.SpriteProperties.Directions collidedDirection, PointF CameraLocation) { if (sprite.Properties.isPlayer) { return(base.OtherCollided(this, collidedDirection, CameraLocation)); } else { return(false); } }
public override void WeCollided(Core.Sprite.Sprite sprite, Core.Sprite.SpriteProperties.Directions collidedDirection, PointF CameraLocation) { if (sprite.GetType() == typeof(Bullets.ShipFire) || sprite.GetType() == typeof(Guns.Ship)) { return; } if (sprite.Properties.isTile || sprite.Properties.isPlayer) { this.Properties.isALive = false; } }
public override void WeCollided(Core.Sprite.Sprite sprite, Core.Sprite.SpriteProperties.Directions collidedDirection, PointF CameraLocation) { if (sprite.Properties.isTile) { if (collidedDirection == Core.Sprite.SpriteProperties.Directions.Up || collidedDirection == Core.Sprite.SpriteProperties.Directions.Down) { this.Properties.VelocityRect.Y = -this.Properties.VelocityRect.Y; } if (collidedDirection == Core.Sprite.SpriteProperties.Directions.Left || collidedDirection == Core.Sprite.SpriteProperties.Directions.Right) { this.Properties.isALive = false; } } }
public override bool OtherCollided(Core.Sprite.Sprite sprite, Core.Sprite.SpriteProperties.Directions collidedDirection, PointF CameraLocation) { if (collidedDirection == Core.Sprite.SpriteProperties.Directions.Down) { if (sprite.Properties.VelocityRect.Y < 0) { sprite.Properties.VelocityRect.Y = -sprite.Properties.VelocityRect.Y; } } if (collidedDirection == Core.Sprite.SpriteProperties.Directions.Up) { sprite.Properties.CollisionRect.X += (VelocityVal.X * this.Properties.GameScreen.time); } return(base.OtherCollided(sprite, collidedDirection, CameraLocation)); }
public override bool OtherCollided(Core.Sprite.Sprite sprite, Core.Sprite.SpriteProperties.Directions collidedDirection, PointF CameraLocation) { if (collidedDirection == Core.Sprite.SpriteProperties.Directions.Down) { if (!isdie && sprite.Properties.isPlayer) { Coin coin = new Coin(); coin.Properties.CollisionRect = new RectangleF(this.Properties.CollisionRect.X, this.Properties.CollisionRect.Y, coin.Properties.CollisionRect.Width, coin.Properties.CollisionRect.Height); this.Properties.GameScreen.Materials.Add(coin); coin.Properties.isCollisionable = false; coin.Properties.VelocityRect.Y = -0.60f; coin.isdie = true; this.isdie = true; setAnimation(1); } if (sprite.Properties.VelocityRect.Y < 0) { sprite.Properties.VelocityRect.Y = -sprite.Properties.VelocityRect.Y; } } return(base.OtherCollided(sprite, collidedDirection, CameraLocation)); }
public override bool OtherCollided(Core.Sprite.Sprite sprite, Core.Sprite.SpriteProperties.Directions collidedDirection, System.Drawing.PointF CameraLocation) { HitKontrol((Core.Material)sprite); return(true); }
public override bool OtherCollided(Core.Sprite.Sprite sprite, Core.Sprite.SpriteProperties.Directions collidedDirection, PointF CameraLocation) { return(true); }
public override void WeCollided(Core.Sprite.Sprite sprite, Core.Sprite.SpriteProperties.Directions collidedDirection, PointF CameraLocation) { Actions(sprite, collidedDirection, CameraLocation); }
public override bool OtherCollided(Core.Sprite.Sprite sprite, Core.Sprite.SpriteProperties.Directions collidedDirection, PointF CameraLocation) { Actions(sprite, collidedDirection, CameraLocation); return(false); }
public void Actions(Core.Sprite.Sprite sprite, Core.Sprite.SpriteProperties.Directions collidedDirection, PointF CameraLocation) { if (sprite.Properties.isPlayer && collidedDirection == Core.Sprite.SpriteProperties.Directions.Up) { sprite.Properties.VelocityRect.Y = -0.38f; ((Mario.SampleGame.Players.Mario)sprite).JumpLength = new RectangleF(sprite.Properties.CollisionRect.X, sprite.Properties.CollisionRect.Y - (sprite.Properties.CollisionRect.Height), sprite.Properties.CollisionRect.Width, sprite.Properties.CollisionRect.Height); ((Mario.SampleGame.Players.Mario)sprite).jumping = true; sprite.setAnimation(3); if (this.currentAnimatorIndex == 2) { setAnimation(1); this.Properties.VelocityRect.X = sprite.Properties.VelocityRect.X; return; } if (this.currentAnimatorIndex == 1) { setAnimation(2); this.Properties.VelocityRect.X = 0; return; } if (this.currentAnimatorIndex == 0) { this.Properties.VelocityRect.X = 0f; setAnimation(2); return; } } if (sprite.Properties.isPlayer && (collidedDirection == Core.Sprite.SpriteProperties.Directions.Left || collidedDirection == Core.Sprite.SpriteProperties.Directions.Right)) { if (this.Properties.Alpha == 0 && this.currentAnimatorIndex == 2) { sprite.OtherCollided(this, collidedDirection, CameraLocation); setAnimation(1); this.Properties.VelocityRect.X = sprite.Properties.VelocityRect.X; return; } if (this.Properties.Alpha == 0 && (this.currentAnimatorIndex == 1 || this.currentAnimatorIndex == 0)) { if (sprite.Properties.VelocityRect.Y < 0f) { return; } if (this.currentAnimatorIndex == 1 && sprite.Properties.VelocityRect.X != this.Properties.VelocityRect.X && this.Properties.VelocityRect.X != 0) { ((Mario.SampleGame.Players.Mario)sprite).isdead = true; } if (this.currentAnimatorIndex == 0) { ((Mario.SampleGame.Players.Mario)sprite).isdead = true; } } } if (sprite.GetType() == typeof(SampleGame.Bullets.Fire) || sprite.GetType() == typeof(SampleGame.Bullets.Bullet)) { sprite.Properties.isALive = false; Kill(); } if (sprite.GetType() == typeof(SampleGame.Materials.QuestionBlock) && sprite.Properties.VelocityRect.Y != 0) { Kill(); } if (sprite.Properties.isTile && (collidedDirection == Core.Sprite.SpriteProperties.Directions.Right || collidedDirection == Core.Sprite.SpriteProperties.Directions.Left)) { if (this.currentAnimatorIndex == 1) { this.Properties.VelocityRect.X = -this.Properties.VelocityRect.X; } else { flipMove(); } } if (sprite.GetType() == typeof(Koopa) && (this.currentAnimatorIndex == 1 || sprite.currentAnimatorIndex == 1) && (this.Properties.VelocityRect.X != 0 || sprite.Properties.VelocityRect.X != 0)) { this.Kill(); ((Koopa)sprite).Kill(); } if (sprite.GetType() == typeof(Goomba) && this.currentAnimatorIndex == 1 && this.Properties.VelocityRect.X != 0) { ((Goomba)sprite).Kill(); } }