public void TestReadFromTextSpawnUnitWithConter() { Core.Scripts.ScriptingScriptHolder.ScriptReadFromText ReadFromText = new Core.Scripts.ScriptingScriptHolder.ScriptReadFromText(); ReadFromText.Text = @"Counter, 11, 12, 13, Counter Updated Unit, Normal/Getter-1, 0, 0, 1, Bad guy,Brocken,Finlander,Gregor, True, 3 Spawn Squad, 1, 0, 0, 5, 5, 0, False, True, SRWE, Smart Counterattack, Seconds, 1, Spawn_strip4, 15, Spawn"; ReadFromText.ExecuteTrigger(0); }
public void TestReadFromTextMultipleSpawnUnit() { Core.Scripts.ScriptingScriptHolder.ScriptReadFromText ReadFromText = new Core.Scripts.ScriptingScriptHolder.ScriptReadFromText(); ReadFromText.Text = @"Spawn Unit, 2, 10, 26, 1, False, True, SRWE Enemy AI, Always Counterattack, Seconds, 1, Spawn_strip4, 15, Confirm, Timer Ended Spawn Unit, 5, 7, 25, 1, False, True, SRWE Enemy AI, Always Counterattack, Seconds, 1, Spawn_strip4, 15, Confirm, Timer Ended Spawn Unit, 3, 16, 21, 1, False, True, SRWE Enemy AI, Always Counterattack, Seconds, 1, Spawn_strip4, 15, Confirm, Timer Ended"; ReadFromText.ExecuteTrigger(0); }
public void TestReadFromTextUnit() { Core.Scripts.ScriptingScriptHolder.ScriptReadFromText ReadFromText = new Core.Scripts.ScriptingScriptHolder.ScriptReadFromText(); ReadFromText.Text = "Unit, Normal/Getter Robo/Saki, 0, 0, 4, Getter Robo/Mechasaurus, True, 1"; ReadFromText.ExecuteTrigger(0); }
public void TestReadFromTextSpawnUnit() { Core.Scripts.ScriptingScriptHolder.ScriptReadFromText ReadFromText = new Core.Scripts.ScriptingScriptHolder.ScriptReadFromText(); ReadFromText.Text = "Spawn Unit, 1, 10, 10, 0, False, True, SRWE Enemy AI, Always Counterattack, Seconds, 1, , 15, "; ReadFromText.ExecuteTrigger(0); }
public void TestReadFromTextCounter() { Core.Scripts.ScriptingScriptHolder.ScriptReadFromText ReadFromText = new Core.Scripts.ScriptingScriptHolder.ScriptReadFromText(); ReadFromText.Text = "Counter, 11, 12, 13"; ReadFromText.ExecuteTrigger(0); }