コード例 #1
0
ファイル: Entry.cs プロジェクト: niuniuzhu/AnimalRunning
        private void OnSocketEvent(SocketEvent e)
        {
            switch (e.type)
            {
            case SocketEvent.Type.Connect:
                if (e.errorCode == SocketError.Success)
                {
                    Logger.Log($"Connected to server {this.ip}:{this.port}");
                    Windows.CONNECTING_WIN.Hide();
                    UIManager.EnterLogin();
                }
                else
                {
                    string msg = $"Socket error, type:{e.type}, code:{e.errorCode}, msg:{e.msg}";
                    Logger.Warn(msg);
                    Windows.ALERT_WIN.Open(msg, this.OnConfirmDisconnected);
                }
                break;

            case SocketEvent.Type.Close:
            {
                string msg = $"Socket error, type:{e.type}, code:{e.errorCode}, msg:{e.msg}";
                Logger.Warn(msg);
                Windows.ALERT_WIN.Open(msg, this.OnConfirmDisconnected);
            }
            break;
            }
        }
コード例 #2
0
 void OnLoadFail(string error)
 {
     Logger.Log("load " + this.url + " failed: " + error);
     this.OnExternalLoadFailed();
 }
コード例 #3
0
 private void OnError(object sender, string msg, object data)
 {
     Logger.Log(msg);
 }