public static void GetEx(this ObjectTranslator t, RealStatePtr L, int index, out Core.Math.Vec3 val) { LuaTypes type = LuaAPI.lua_type(L, index); if (type == LuaTypes.LUA_TUSERDATA) { if (LuaAPI.xlua_gettypeid(L, index) != CoreMathVec3_TypeID) { throw new Exception("invalid userdata for Core.Math.Vec3"); } IntPtr buff = LuaAPI.lua_touserdata(L, index); if (!PackUnpack.UnPack(buff, 0, out val)) { throw new Exception("unpack fail for Core.Math.Vec3"); } } else if (type == LuaTypes.LUA_TTABLE) { PackUnpack.UnPack(t, L, index, out val); } else { val = (Core.Math.Vec3)t.objectCasters.GetCaster(typeof(Core.Math.Vec3))(L, index, null); } }
static int _m_RandomPoint(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); Logic.Battle __cl_gen_to_be_invoked = (Logic.Battle)translator.FastGetCSObj(L, 1); { Core.Math.Vec3 center; translator.Get(L, 2, out center); float range = (float)LuaAPI.lua_tonumber(L, 3); Core.Math.Vec3 __cl_gen_ret = __cl_gen_to_be_invoked.RandomPoint(center, range); translator.PushCoreMathVec3(L, __cl_gen_ret); return(1); } } catch (System.Exception __gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + __gen_e)); } }
public static bool Pack(IntPtr buff, int offset, Core.Math.Vec3 field) { if (!LuaAPI.xlua_pack_float3(buff, offset, field.x, field.y, field.z)) { return(false); } return(true); }
public static void PushCoreMathVec3(this ObjectTranslator t, RealStatePtr L, Core.Math.Vec3 val) { if (CoreMathVec3_TypeID == -1) { bool is_first; CoreMathVec3_TypeID = t.getTypeId(L, typeof(Core.Math.Vec3), out is_first); } IntPtr buff = LuaAPI.xlua_pushstruct(L, 12, CoreMathVec3_TypeID); if (!PackUnpack.Pack(buff, 0, val)) { throw new Exception("pack fail fail for Core.Math.Vec3 ,value=" + val); } }
static int _m_ClosestPoint(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); Core.Math.Bounds __cl_gen_to_be_invoked; translator.Get(L, 1, out __cl_gen_to_be_invoked); int __gen_param_count = LuaAPI.lua_gettop(L); if (__gen_param_count == 2 && translator.Assignable <Core.Math.Vec3>(L, 2)) { Core.Math.Vec3 point; translator.Get(L, 2, out point); Core.Math.Vec3 __cl_gen_ret = __cl_gen_to_be_invoked.ClosestPoint(point); translator.PushCoreMathVec3(L, __cl_gen_ret); translator.UpdateCoreMathBounds(L, 1, __cl_gen_to_be_invoked); return(1); } if (__gen_param_count == 2 && translator.Assignable <Core.Math.Vec3>(L, 2)) { Core.Math.Vec3 point; translator.Get(L, 2, out point); float distance; Core.Math.Vec3 __cl_gen_ret = __cl_gen_to_be_invoked.ClosestPoint(point, out distance); translator.PushCoreMathVec3(L, __cl_gen_ret); LuaAPI.lua_pushnumber(L, distance); translator.UpdateCoreMathBounds(L, 1, __cl_gen_to_be_invoked); return(2); } } catch (System.Exception __gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + __gen_e)); } return(LuaAPI.luaL_error(L, "invalid arguments to Core.Math.Bounds.ClosestPoint!")); }
public static bool UnPack(IntPtr buff, int offset, out Core.Math.Vec3 field) { field = default(Core.Math.Vec3); float x = default(float); float y = default(float); float z = default(float); if (!LuaAPI.xlua_unpack_float3(buff, offset, out x, out y, out z)) { return(false); } field.x = x; field.y = y; field.z = z; return(true); }
public static void UnPack(ObjectTranslator translator, RealStatePtr L, int idx, out Core.Math.Vec3 val) { val = new Core.Math.Vec3(); int top = LuaAPI.lua_gettop(L); if (Utils.LoadField(L, idx, "x")) { translator.Get(L, top + 1, out val.x); } LuaAPI.lua_pop(L, 1); if (Utils.LoadField(L, idx, "y")) { translator.Get(L, top + 1, out val.y); } LuaAPI.lua_pop(L, 1); if (Utils.LoadField(L, idx, "z")) { translator.Get(L, top + 1, out val.z); } LuaAPI.lua_pop(L, 1); }
static int _m_SampleNavPosition(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); Logic.Battle __cl_gen_to_be_invoked = (Logic.Battle)translator.FastGetCSObj(L, 1); { Core.Math.Vec3 searchPoint; translator.Get(L, 2, out searchPoint); Core.Math.Vec3 __cl_gen_ret = __cl_gen_to_be_invoked.SampleNavPosition(searchPoint); translator.PushCoreMathVec3(L, __cl_gen_ret); return(1); } } catch (System.Exception __gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + __gen_e)); } }
static int _m_VectorToLocal(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); Logic.Controller.Entity __cl_gen_to_be_invoked = (Logic.Controller.Entity)translator.FastGetCSObj(L, 1); { Core.Math.Vec3 point; translator.Get(L, 2, out point); Core.Math.Vec3 __cl_gen_ret = __cl_gen_to_be_invoked.VectorToLocal(point); translator.PushCoreMathVec3(L, __cl_gen_ret); return(1); } } catch (System.Exception __gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + __gen_e)); } }
public static void UpdateCoreMathVec3(this ObjectTranslator t, RealStatePtr L, int index, Core.Math.Vec3 val) { if (LuaAPI.lua_type(L, index) == LuaTypes.LUA_TUSERDATA) { if (LuaAPI.xlua_gettypeid(L, index) != CoreMathVec3_TypeID) { throw new Exception("invalid userdata for Core.Math.Vec3"); } IntPtr buff = LuaAPI.lua_touserdata(L, index); if (!PackUnpack.Pack(buff, 0, val)) { throw new Exception("pack fail for Core.Math.Vec3 ,value=" + val); } } else { throw new Exception("try to update a data with lua type:" + LuaAPI.lua_type(L, index)); } }