public override void OnSimulationStateChanged(Core.Execution.MySimulationHandler.StateEventArgs args) { base.OnSimulationStateChanged(args); if (args.NewState == Core.Execution.MySimulationHandler.SimulationState.STOPPED) { NextPeriodChange = 1; } }
void SimulationHandler_StateChanged(object sender, Core.Execution.MySimulationHandler.StateEventArgs e) { listView.Invalidate(); }