private void UpdateClassSelection(int modifier) { classchoice += modifier; if (classchoice == -1) { classchoice = 5; } else if (classchoice == 6) { classchoice = 0; } switch (classchoice) { case 0: finalclass = Core.EnumCharClass.Warrior; labelClassDescription.Text = finalclass.ToString() + "\n\n" + Properties.Resources.DescriptionWarrior; pictureBoxClass.Image = Properties.Resources.warrior; break; case 1: finalclass = Core.EnumCharClass.Paladin; labelClassDescription.Text = finalclass.ToString() + "\n\n" + Properties.Resources.DescriptionPaladin; pictureBoxClass.Image = Properties.Resources.paladin; break; case 2: finalclass = Core.EnumCharClass.Wizard; labelClassDescription.Text = finalclass.ToString() + "\n\n" + Properties.Resources.DescriptionWizard; pictureBoxClass.Image = Properties.Resources.wizard; break; case 3: finalclass = Core.EnumCharClass.Thief; labelClassDescription.Text = finalclass.ToString() + "\n\n" + Properties.Resources.DescriptionThief; pictureBoxClass.Image = Properties.Resources.thief; break; case 4: finalclass = Core.EnumCharClass.Caretaker; labelClassDescription.Text = finalclass.ToString() + "\n\n" + Properties.Resources.DescriptionCaretaker; pictureBoxClass.Image = Properties.Resources.caretaker; break; case 5: finalclass = Core.EnumCharClass.Synergist; labelClassDescription.Text = finalclass.ToString() + "\n\n" + Properties.Resources.DescriptionSynergist; pictureBoxClass.Image = Properties.Resources.synergist; break; default: RPG.UI.MessageForm mes = new RPG.UI.MessageForm("An error occured!"); mes.ShowDialog(); break; } }
private void UpdateClassSelection(int modifier) { classchoice += modifier; if (classchoice == -1) classchoice = 5; else if (classchoice == 6) classchoice = 0; switch (classchoice) { case 0: finalclass = Core.EnumCharClass.Warrior; labelClassDescription.Text = finalclass.ToString() + "\n\n" + Properties.Resources.DescriptionWarrior; pictureBoxClass.Image = Properties.Resources.warrior; break; case 1: finalclass = Core.EnumCharClass.Paladin; labelClassDescription.Text = finalclass.ToString() + "\n\n" + Properties.Resources.DescriptionPaladin; pictureBoxClass.Image = Properties.Resources.paladin; break; case 2: finalclass = Core.EnumCharClass.Wizard; labelClassDescription.Text = finalclass.ToString() + "\n\n" + Properties.Resources.DescriptionWizard; pictureBoxClass.Image = Properties.Resources.wizard; break; case 3: finalclass = Core.EnumCharClass.Thief; labelClassDescription.Text = finalclass.ToString() + "\n\n" + Properties.Resources.DescriptionThief; pictureBoxClass.Image = Properties.Resources.thief; break; case 4: finalclass = Core.EnumCharClass.Caretaker; labelClassDescription.Text = finalclass.ToString() + "\n\n" + Properties.Resources.DescriptionCaretaker; pictureBoxClass.Image = Properties.Resources.caretaker; break; case 5: finalclass = Core.EnumCharClass.Synergist; labelClassDescription.Text = finalclass.ToString() + "\n\n" + Properties.Resources.DescriptionSynergist; pictureBoxClass.Image = Properties.Resources.synergist; break; default: RPG.UI.MessageForm mes = new RPG.UI.MessageForm("An error occured!"); mes.ShowDialog(); break; } }