protected override void SynchronizeImpl() { ISerializableObject source = StateOwner.SourceObject; ISerializableObject sink = StateOwner.SinkObject; CopyUtils.ForeignKeyCopy(StateOwner.SinkSerializer, KeyCarrier, sink, base._fieldLock); //Kopiere die angepassten Daten... CopyUtils.PlainCopy(StateOwner.SinkSerializer, _resolved, sink, base._fieldLock, false); CopyUtils.PlainCopy(StateOwner.SourceSerializer, _resolved, source, base._fieldLock, false); StateOwner.SinkSerializer.Connector.UpdatePlain(sink); StateOwner.SourceSerializer.Connector.UpdatePlain(source); _sourceSyncItem.Hashcode = SyncContainer.ComputeHashCode(StateOwner.SourceSerializer.Target, source); StateOwner.SyncSerializer.Connector.Save(_sourceSyncItem); SyncItem tmp = _sourceSyncItem.CounterPart; tmp.Hashcode = SyncContainer.ComputeHashCode(StateOwner.SinkSerializer.Target, sink); StateOwner.SyncSerializer.Connector.Save(tmp); StateOwner.UpdateFieldStates(StateOwner.SourceSerializer.Target, _sourceSyncItem, source); StateOwner.UpdateFieldStates(StateOwner.SinkSerializer.Target, tmp, sink); }