コード例 #1
0
        private static State <FilterChainState, XElement> BuildGaussianBlur(GaussianBlurFilter filter, CoordinatesConverter converter)
        {
            var basicElement =
                XElementBuilder
                .WithName("feGaussianBlur")
                .Add(
                    new XAttribute(
                        "stdDeviation",
                        $"{ converter.ScaleDistance( filter.StandardDeviationX )} { converter.ScaleDistance( filter.StandardDeviationY )}"));

            return(basicElement.Pipe(BuildIOFilter).Select(x => x.Build()));
        }
コード例 #2
0
        private static State <FilterChainState, IEnumerable <XElement> > BuildMorphologyFilter(Morphology morphology, CoordinatesConverter converter)
        {
            var svgRadiusX = converter.ScaleDistance(morphology.RadiusX);
            var svgRadiusY = converter.ScaleDistance(morphology.RadiusY);

            var core =
                XElementBuilder.WithName("feMorphology")
                .Add(
                    new XAttribute("radius", $"{svgRadiusX} {svgRadiusY}"),
                    new XAttribute("operator", morphology.MorphologyType.ToString())
                    );

            return(BuildIOFilter(core).Select(x => x.Build()).Select(x => new[] { x }.AsEnumerable()));
        }
コード例 #3
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        private static State <FilterChainState, XElement> BuildDropShadowFilter(DropShadowFilter filter, CoordinatesConverter converter)
        {
            var svgVector = filter.ShadowVector.Pipe(converter.ToSvgVector);

            var element =
                XElementBuilder.WithName("feDropShadow").Add(
                    new XAttribute("dx", svgVector.Dx),
                    new XAttribute("dy", svgVector.Dy),
                    new XAttribute("stdDeviation", converter.ScaleDistance(filter.StdDeviation)));

            return(element.Pipe(BuildIOFilter).Select(x => x.Build()));
        }
コード例 #4
0
        private static State <FilterChainState, IEnumerable <XElement> > BuildDisplacementFilter(DisplacementFilter displacementFilter, CoordinatesConverter converter)
        {
            var elementCore =
                XElementBuilder.WithName("feDisplacementMap")
                .Add(
                    new XAttribute("scale", converter.ScaleDistance(displacementFilter.Scale)),
                    new XAttribute("xChannelSelector", "R"),
                    new XAttribute("yChannelSelector", "B")
                    );

            return(BuildTwoInputFilter(elementCore, displacementFilter.DisplacementProvider, converter));
        }