public static Coordinates.Spherical From(Coordinates.Geodesic point) { var theta = Angle.From(Degrees.Ninety) - point.Latitude; var phi = point.Longitude; return(new Coordinates.Spherical( phi: phi, theta: theta)); }
public static Coordinates.Cartesian3D From(Coordinates.Geodesic point) => From(Spherical.From(point));