コード例 #1
0
 public void Dispose()
 {
     meshBuffers.Dispose();
     modelToWorldTransform.Dispose();
     inputLayout.Dispose();
     material.Dispose();
 }
コード例 #2
0
 public void Dispose()
 {
     modelToWorldTransform.Dispose();
     parentDeltas.Dispose();
     //don't dispose figures because they are not owned by the figure group
 }
コード例 #3
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 public void Dispose()
 {
     menuToControllerSpaceTransform.Dispose();
 }
コード例 #4
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 public void Dispose()
 {
     componentSpaceToObjectTransformBufferManager.Dispose();
     cache.Dispose();
     inputLayout.Dispose();
 }