public void OnUpdatePositionBtnClick() { int x = 0, y = 0; if (InputFieldX) { if (!int.TryParse(InputFieldX.text, out x)) { Debug.Log("Error Input X"); return; } } if (InputFieldY) { if (!int.TryParse(InputFieldY.text, out y)) { Debug.Log("Error Input Y"); return; } } Vector3 localPos = CoordConverter.UtmToLocal(new Vector3(x, y, 0)); MinimapPositioner.SetWorldPoint(localPos); Minimap.FocusOnWorldPoint(localPos); }