//Get Proxy Position and Orientation generic function for two haptic devices
    public void GetTwoProxyValues()
    {
        /*Two Proxy Position*/

        //Convert IntPtr to Double3Array
        //myTwoProxyPosition = ConverterClass.ConvertIntPtrToDouble6(PluginImport.GetDevicePosition());
        myTwoProxyPosition = ConverterClass.ConvertIntPtrToDouble6(PluginImport.GetProxyPosition());

        //Attach the Cursor Node
        Vector3 positionCursor1 = new Vector3();
        Vector3 positionCursor2 = new Vector3();

        //Assign value to position vector
        positionCursor1 = ConverterClass.ConvertDouble3ToVector3(ConverterClass.SelectHalfdouble6toDouble3(myTwoProxyPosition, 1));
        positionCursor2 = ConverterClass.ConvertDouble3ToVector3(ConverterClass.SelectHalfdouble6toDouble3(myTwoProxyPosition, 2));

        //Assign Haptic Values to Cursor
        myHapticClassScript.hapticCursor.transform.position = positionCursor1;

        //Assign Haptic Values to Cursor
        myHapticClassScript.secondHapticCursor.transform.position = positionCursor2;



        //Proxy Orientation
        //Convert IntPtr to Double4Array
        myTwoProxyOrientation = ConverterClass.ConvertIntPtrToDouble8(PluginImport.GetProxyOrientation());

        //Attach the Cursor Node
        Vector4 OrientationCursor1 = new Vector4();
        Vector4 OrientationCursor2 = new Vector4();

        //Assign value to orientation vector
        OrientationCursor1 = ConverterClass.ConvertDouble4ToVector4(ConverterClass.SelectHalfdouble8toDouble4(myTwoProxyOrientation, 1));
        OrientationCursor2 = ConverterClass.ConvertDouble4ToVector4(ConverterClass.SelectHalfdouble8toDouble4(myTwoProxyOrientation, 2));

        //Assign Haptic Values to Cursor
        myHapticClassScript.hapticCursor.transform.rotation = new Quaternion(OrientationCursor1.x, OrientationCursor1.y, OrientationCursor1.z, OrientationCursor1.w);

        //Assign Haptic Values to Cursor
        myHapticClassScript.secondHapticCursor.transform.rotation = new Quaternion(OrientationCursor2.x, OrientationCursor2.y, OrientationCursor2.z, OrientationCursor2.w);
    }