/// <summary> /// Returns all objects from the database that have a matching resource category. /// </summary> /// <param name="resourceCategory">The resource category all return values must match</param> /// <param name="resourceType">The type of resource to look for.</param> /// <param name="connectionString">If you need to connect to a specific database, use this to pass the connection string. Otherwise, the default connection string will be used (WinterConnectionInformation.ActiveConnectionString)</param> /// <returns></returns> public List<GameObjectBase> GetAllFromDatabaseByResourceCategory(Category resourceCategory, GameObjectTypeEnum resourceType, string connectionString = "") { List<GameObjectBase> retList = new List<GameObjectBase>(); if (resourceType == GameObjectTypeEnum.Area) { using (AreaRepository repo = new AreaRepository(connectionString)) { return repo.GetAllByResourceCategory(resourceCategory).ConvertAll(x => (GameObjectBase)x); } } else if (resourceType == GameObjectTypeEnum.Conversation) { using (ConversationRepository repo = new ConversationRepository(connectionString)) { return repo.GetAllByResourceCategory(resourceCategory).ConvertAll(x => (GameObjectBase)x); } } else if (resourceType == GameObjectTypeEnum.Creature) { using (CreatureRepository repo = new CreatureRepository(connectionString)) { return repo.GetAllByResourceCategory(resourceCategory).ConvertAll(x => (GameObjectBase)x); } } else if (resourceType == GameObjectTypeEnum.Item) { using (ItemRepository repo = new ItemRepository(connectionString)) { return repo.GetAllByResourceCategory(resourceCategory).ConvertAll(x => (GameObjectBase)x); } } else if (resourceType == GameObjectTypeEnum.Placeable) { using (PlaceableRepository repo = new PlaceableRepository(connectionString)) { return repo.GetAllByResourceCategory(resourceCategory).ConvertAll(x => (GameObjectBase)x); } } else if (resourceType == GameObjectTypeEnum.Script) { using (ScriptRepository repo = new ScriptRepository(connectionString)) { return repo.GetAllByResourceCategory(resourceCategory).ConvertAll(x => (GameObjectBase)x); } } else if (resourceType == GameObjectTypeEnum.Tileset) { using (TilesetRepository repo = new TilesetRepository(connectionString)) { return repo.GetAllByResourceCategory(resourceCategory).ConvertAll(x => (GameObjectBase)x); } } else { throw new NotSupportedException(); } }