public void CreateConversation(NPC npcinfo) { conversation = GameObject.Instantiate(Resources.Load("Prefabs/Popups/Conversation") as GameObject); var conversationPosition = conversation.transform.position; var camPos = cameraController.GetCameraPosition(); conversationPosition.x = camPos.x - 3.0f; conversationPosition.y = camPos.y + 11.0f; conversation.transform.position = conversationPosition; convoController.BuildConversationDisplay(conversation, npcinfo); cameraController.SetOrthographicSize(9.0f); }