void Start() { SFX = GameObject.Find("CaixaDeSom").GetComponent <EfeitoSonoro>(); if (Principal.CompareTag("Player")) { ctrAnim = Principal.transform.GetComponent <ControleDeAnimacao>(); } else { ctrAnimIni = Principal.transform.GetComponent <ControleDeAnimacaoInimigo>(); } }
void Awake() { agent = GetComponent <NavMeshAgent>(); ctrAnim = GetComponent <ControleDeAnimacaoInimigo>(); }