private void TerminateThreads() { _rawInputListener?.StopListening(); _controlSender?.Stop(); InputListener?.StopListening(); _serialPortHandler?.StopListening(); _pipe?.Stop(); _killGunListener = true; }
private void TerminateThreads() { _rawInputListener?.StopListening(); _fastIo?.StopListening(); _controlSender?.Stop(); _inputListener?.StopListening(); _serialPortHandler?.StopListening(); _europa?.StopListening(); KillGunListener = true; }