public ControlPoint(Vector2 anchorPointPosition, Vector2 firstHandlePosition, Vector2 secondHandlePosition, ControlPointType type = ControlPointType.Cusp) { this.anchorPointPosition = anchorPointPosition; this.firstHandlePosition = firstHandlePosition; this.secondHandlePosition = secondHandlePosition; this.type = type; }
protected override void OnMouseDown(MouseEventArgsExtend args) { base.OnMouseDown(args); this.isMouseDown = true; this.isShiftDown = KeyboardExtend.IsModifyKeyDown(ModifierType.ShiftMask); this.moveDirection = MoveDirection.NONE; this.lastRotation = 0f; if (this.selectedObjects != null) { foreach (VisualObject current in this.SelectedObjects) { if (current.Recorder.IsAutoRecord) { current.Recorder.Stop(true); } else { LogConfig.Logger.Error("don't try to start a auto record object's record"); } } } this.rotationChanged = false; this.scaleChanged = false; this.positionChanged = false; TimelineActionManager.Instance.CanAutoCreateFirstFrame = false; this.lastMousePoint = args.Point; this.controlPointType = (ControlPointType)this.CSCom.GetControlPointType(); }
public ControlPoint(string name, ControlPointType type, Point2D basePoint, Point2D location) { Name = name; Type = type; BasePoint = basePoint; Location = location; }
public ControlPoint(int x, int y, int u, int v, ControlPointType controlPointType, ControlPointDirections controlPointDirections) { X = x; Y = y; U = u; V = v; ControlPointType = controlPointType; ControlPointDirections = controlPointDirections; }
public void AddControlPoint(Point position, ControlPointType type) { var newControlPoint = new ControlPoint(position, this, type: type); ControlPoints.Add(newControlPoint); ControlPointInserted(this, new PartEventArgs(this, new List <ControlPoint> { newControlPoint }, ControlPoints.Count)); }
public static PanoBeamLib.Blend.ControlPointType ConvertControlPointType(ControlPointType type) { if (type == ControlPointType.Line) { return(PanoBeamLib.Blend.ControlPointType.Line); } if (type == ControlPointType.Spline) { return(PanoBeamLib.Blend.ControlPointType.Spline); } throw new Exception($"Unknown ControlPointType {type}"); }
/// <summary> /// Get the Pos Before Spline Head Or After Spline Tail /// </summary> /// <param name="type"></param> /// <returns></returns> public Vector3 GetAdditionalControlPoint(ControlPointType type) { Vector3 controlPoint = new Vector3(); if (m_Knots == null) { return(controlPoint); } if (type == ControlPointType.Start) { controlPoint = GetAdditionalControlPoint(m_Knots[0].transform, m_Knots[1].transform); } else { controlPoint = GetAdditionalControlPoint(m_Knots.Last().transform, m_Knots[m_Knots.Count - 2].transform); } return(controlPoint); }
void OnPickup(HeldObjectData data) { try { AgentPrivate agent = ScenePrivate.FindAgent(data.HeldObjectInfo.SessionId); holdingAgent = agent.AgentInfo; heldHand = data.HeldObjectInfo.ControlPoint; simpleData.AgentInfo = holdingAgent; simpleData.ObjectId = holdingAgent.ObjectId; unsubscribe = agent.Client.SubscribeToCommand(SelectCommand, OnSelect, (d) => { }).Unsubscribe; } catch (System.Exception) { holdingAgent = null; simpleData.AgentInfo = null; simpleData.ObjectId = ObjectId.Invalid; } }
void OnPickup(HeldObjectData data) { try { unsubscribe?.Invoke(); unsubscribe = null; holdingAgent = ScenePrivate.FindAgent(data.HeldObjectInfo.SessionId); if (IsAdmin(holdingAgent)) { heldHand = data.HeldObjectInfo.ControlPoint; unsubscribe = holdingAgent.Client.SubscribeToCommand(BanCommand, OnBan, null).Unsubscribe; unsubscribe += holdingAgent.Client.SubscribeToCommand(InfoCommand, OnInfo, null).Unsubscribe; } else { if (UnauthorizedSound != null) { ScenePrivate.PlaySoundAtPosition(UnauthorizedSound, ScenePrivate.FindObject(holdingAgent.AgentInfo.ObjectId).Position, SoundSettings); } holdingAgent.Client.UI.ModalDialog.Show("This tool is only usable by designated users. Not you.\nPlease drop the tool or you will be forced to drop it.", "Ok", ""); AgentPrivate invalidUser = holdingAgent; Timer.Create(TimeSpan.FromSeconds(60), () => { if (holdingAgent == invalidUser) { Bannish(holdingAgent, ScenePrivate.SceneInfo.SansarUri); } }); } unsubscribe += () => { unsubscribe = null; holdingAgent = null; }; } catch (NullReferenceException nre) { if (DebugSpam) { Log.Write("OnPickup", nre.Message); } } // ignore exceptions for not found agents. catch (Exception e) { if (DebugSpam) { Log.Write("OnPickup", e.ToString()); } holdingAgent = null; } }
void OnPickup(HeldObjectData data) { try { AgentPrivate agent = ScenePrivate.FindAgent(data.HeldObjectInfo.SessionId); holdingAgent = agent.AgentInfo; heldHand = data.HeldObjectInfo.ControlPoint; ammo = 10; shotsFired = 0; shotsHit = 0; score = 0; unsubscribe += agent.Client.SubscribeToCommand(ShootCommand, OnTrigger, (d) => { }).Unsubscribe; unsubscribe += agent.Client.SubscribeToCommand(ReloadCommand, Reload, (d) => { }).Unsubscribe; Log.Write(GetType().Name, "Gun Picked up"); } catch (System.Exception) { holdingAgent = null; Log.Write(GetType().Name, "Exception picking up gun"); } }
private void getSegment(AgentPrivate ap, ObjectPrivate op, out Vector start, out Vector end) { float distance = 10; Quaternion orientation; Vector offset; ControlPointType controlPoint = ControlPointType.GazeTarget; if (ap.GetControlPointEnabled(controlPoint)) { offset = Vector.Forward * distance; start = ap.GetControlPointPosition(controlPoint); orientation = ap.GetControlPointOrientation(controlPoint); } else { offset = Vector.Left * distance; start = op.Position + Vector.Up * 0.5f; orientation = op.Rotation; } offset = offset.Rotate(ref orientation); end = start + offset; }
private void AddControlPoint(float newValue, ControlPointType type, bool lerp) { ObjectReference last; lastControlPoints.TryGetValue(type, out last); ControlPoint current = new ControlPoint { Type = type, Value = newValue }; current.Position = currentPosition; ObjectReference currentReference = new ObjectReference(current, currentMeasure); if (lerp && last != null) { ControlPoint lastControlPoint = (ControlPoint)last.Object; current.Previous = last; lastControlPoint.Next = currentReference; } currentMeasure.Objects.Add(current); lastControlPoints[type] = currentReference; }
void OnPickup(HeldObjectData data) { try { AgentPrivate agent = ScenePrivate.FindAgent(data.HeldObjectInfo.SessionId); holdingAgent = agent.AgentInfo; heldHand = data.HeldObjectInfo.ControlPoint; simpleData.AgentInfo = holdingAgent; simpleData.ObjectId = holdingAgent.ObjectId; ammo = ClipSize; shotsFired = 0; shotsHit = 0; score = 0; unsubscribe += agent.Client.SubscribeToCommand(ShootCommand, OnTrigger, null).Unsubscribe; unsubscribe += agent.Client.SubscribeToCommand(ReloadCommand, Reload, null).Unsubscribe; } catch (System.Exception) { holdingAgent = null; simpleData.AgentInfo = null; simpleData.ObjectId = ObjectId.Invalid; } }
public HitTestResult(VisualObject hitVisual, PointF hitPoint, OperationType operationType, ControlPointType controlPointType, bool isContinueTest) : base(hitVisual, isContinueTest) { this.HitPoint = hitPoint; this.OperationType = operationType; this.ControlPointType = controlPointType; }
public HitTestResult(VisualObject hitVisual, PointF hitPoint, OperationType operationType, ControlPointType controlPointType, float rotate) : this(hitVisual, hitPoint, operationType, controlPointType, hitVisual != null && hitVisual.Visible) { this.Rotate = rotate; }
public ControlPoint(double x, double y, ControlPointType pointType) { X = x; Y = y; PointType = pointType; }
public ControlPoint(Point position, Part part, ControlPointType type = ControlPointType.Primary) { Position = position; Type = type; Part = part; }
public OperationType UpdateOperationType(PointF point) { this.operationType = (OperationType)this.CSCom.HitTest(point); this.controlPointType = (ControlPointType)this.CSCom.GetControlPointType(); return(this.operationType); }