public void CheckPosInRectTest02() { posX = 300; posY = 300; collX = 0; collY = 280; collW = 200; collH = 200; Vector2 position = new Vector2(posX, posY); Rectangle collision = new Rectangle(collX, collY, collW, collH); Boolean posInRect = ControlManager.CheckPosInRect(position, collision); Assert.That(false, Is.EqualTo(posInRect)); }