protected override void Paint(SpriteBatch spriteBatch, Rectangle bounds) { int VertOffset = 0; int HorzOffset = 0; if (this.HasDropdown) { if (this.Direction == SkillBoxDirection.Up) { VertOffset = this.BoxScale == SkillBoxSize.Normal ? ARROW_DIMENSIONATSCALE_NORMAL : ARROW_DIMENSIONATSCALE_SMALL; } else if (this.Direction == SkillBoxDirection.Left) { HorzOffset = this.BoxScale == SkillBoxSize.Normal ? ARROW_DIMENSIONATSCALE_NORMAL : ARROW_DIMENSIONATSCALE_SMALL; } } var primaryTileBounds = new Rectangle(HorzOffset, VertOffset, BOX_DIMENSIONSATSCALE_NORMAL, BOX_DIMENSIONSATSCALE_NORMAL).OffsetBy(bounds.Location); if (!animPulseLoad.Active) { spriteBatch.Draw(ControlAtlas.GetRegion("skillbox/sb-blank"), primaryTileBounds.OffsetBy(bounds.Location), Color.White); } if (this.Icon != null) { if (animFlipIcon == null) { spriteBatch.Draw(this.Icon, primaryTileBounds.OffsetBy(bounds.Location), new Rectangle(16, 16, 96, 96), Color.White); } else { spriteBatch.Draw(this.Icon, primaryTileBounds.Add(0, animFlipIcon.CurrentValueInt / 2, 0, Math.Max(-animFlipIcon.CurrentValueInt, -primaryTileBounds.Height + 1)).OffsetBy(bounds.Location), new Rectangle(16, 16, 96, 96), Color.White); } } else { spriteBatch.Draw(ControlAtlas.GetRegion("skillbox/sb-blank"), primaryTileBounds.OffsetBy(bounds.Location), Color.White); } if (animPulseLoad.Active) { spriteBatch.Draw(ControlAtlas.GetRegion($"skillbox/sb-anim1-f{animPulseLoad.CurrentValueInt}"), primaryTileBounds.OffsetBy(bounds.Location), Color.White); } spriteBatch.Draw(ControlAtlas.GetRegion("skillbox/sb-outline"), primaryTileBounds.OffsetBy(bounds.Location), Color.White); if (this.MouseOver) { spriteBatch.Draw(ControlAtlas.GetRegion("skillbox/sb-hover"), primaryTileBounds.OffsetBy(bounds.Location), Color.White); } //if (this.Dropped && Items.Count == 0) // spriteBatch.Draw(controlAtlas.GetRegion("skillbox/sb-close"), primaryTileBounds, Color.White * (this.MouseOver ? 0.8f : 1f)); }
private static void LoadSprites() { if (_spritesLoaded) { return; } cbRegions = new List <TextureRegion2D>(); cbRegions.AddRange(new TextureRegion2D[] { ControlAtlas.GetRegion("checkbox/cb-unchecked"), ControlAtlas.GetRegion("checkbox/cb-unchecked-active"), ControlAtlas.GetRegion("checkbox/cb-unchecked-disabled"), ControlAtlas.GetRegion("checkbox/cb-checked"), ControlAtlas.GetRegion("checkbox/cb-checked-active"), ControlAtlas.GetRegion("checkbox/cb-checked-disabled"), }); _spritesLoaded = true; }