// --------------- Canvas Methods --------------- // public void CanvasMouseLeftButtonDown(object sender, MouseButtonEventArgs e) { var image = e.Source as Image; if (image != null && mainWindowCanvas.CaptureMouse()) { mousePosition = e.GetPosition(mainWindowCanvas); canvasDraggedImage = image; draggedEntity = entitiesController.FindCanvasEntityByStringId(canvasDraggedImage.Name); Console.WriteLine("find: " + canvasDraggedImage.Name); if (draggedEntity != null && !draggedEntity.Selected() && bMultiSelect == false) { entitiesController.UnselectAll(); ContextMenuController.GetInstance().ClearMenu(); } draggedEntity.Select(); ContextMenuController.GetInstance().ClearMenu(); ContextMenuController.GetInstance().SelectEntity(draggedEntity); } else { entitiesController.UnselectAll(); ContextMenuController.GetInstance().ClearMenu(); } if (canvasDraggedImage == null) { selectBoxAnchor = e.GetPosition(mainWindowCanvas); bIsDragging = true; } }
public MainWindow() { InitializeComponent(); entitiesController = new EntitiesController(); contextMenuController = new ContextMenuController(entityMenuGrid); canvasController = new CanvasController(mainWindowCanvas, entitiesController, canvasScrollViewer); sceneController = new SceneController(this); PrefabController.Init(this); prefabController = PrefabController.Instance; this.PreviewKeyDown += new KeyEventHandler(MainWindowKeyDownHandler); this.PreviewKeyDown += new KeyEventHandler(MainWindowDebugKey); this.PreviewKeyUp += new KeyEventHandler(MainWindowKeyUpHandler); mainWindowCanvas.MouseLeftButtonUp += canvasController.CanvasMouseLeftButtonUp; mainWindowCanvas.MouseLeftButtonDown += canvasController.CanvasMouseLeftButtonDown; mainWindowCanvas.MouseMove += canvasController.CanvasMouseMove; mainWindowCanvas.MouseWheel += canvasController.CanvasMouseWheel; mainWindowCanvas.MouseLeave += canvasController.CanvasMouseLeave; Search = new SearchBar { SearchText = "", DataListEntities = dataListEntities, mainWindow = this }; this.DataContext = Search; }
public void deleteComponent(object sender, RoutedEventArgs e) { selectedEntity.SetImage("pack://application:,,,/Src/letter-e124.png"); var CMC = ContextMenuController.GetInstance(); CMC.DeleteComponent(this); }
public override void _Ready() { playerResourceDisplayController = GetNode <PlayerResourceDisplayController>(playerHudPath); playerInventoryUiController = GetNode <PlayerInventoryUiManager>(playerInventoryUiPath); pauseMenu = GetNode <PauseMenuController>(pauseMenuPath); contextMenu = GetNode <ContextMenuController>(contextMenuPath); pauseMenu.OnMenuClosed += HandleOnChestClosed; }
public ContextMenuController CreateContextMenu(Vector3 position, IContextMenu menu, IContextMenuController parent) { Debug.Log($"adding context menu at {position}"); ContextMenuController newContextMenu = Instantiate(m_ContextMenuPrefab); newContextMenu.transform.SetParent(m_ContextMenuCanvas.transform); newContextMenu.Init(Camera.main.WorldToScreenPoint(position), menu, parent); return(newContextMenu); }
protected override void EntryAction() { Debug.Log("Arrived in PlayerStateContextMenu"); contextMenuPrefabs[0] = Resources.Load("PaintingContextMenu") as GameObject; contextMenuPrefabs[1] = Resources.Load("SculptureContextMenu") as GameObject; targetObject = stateData.grabber.CheckHit(); AllowMovement(false); targetObject = FindRootArtwork(targetObject); contextMenu = DisplayContextMenuOn(targetObject); contextMenuController = contextMenu.GetComponent <ContextMenuController>(); }
public void Init(InventoryController inventoryController, ContextMenuController contextMenuController) { this.inventoryController = inventoryController; this.contextMenuController = contextMenuController; contextMenuController.OnItemUsed += HandleOnItemUse; inventoryDragController.Init(equipmentSlotsManager, backPackSlotManager); equipmentSlotsManager.Init(inventoryController); lootChestMenuController.Init(itemInventoryTilePrefab, this.inventoryController, backPackSlotManager); }
protected override void OnContextMenuOpening(ContextMenuEventArgs e) { if (e.OriginalSource is DependencyObject originalSource && DescendantHasContextMenu(originalSource)) { return; } using (EnterContextMenuVisualState()) { var contextMenuItems = GetDistinctSelection <object>().OfType <IHasContextMenuController>(); e.Handled = ContextMenuController.ShowContextMenu(contextMenuItems, GetContextMenuLocation()); } }
private void MainWindowKeyDownHandler(object sender, KeyEventArgs e) { if (e.Key == Key.Escape) { entitiesController.UnselectAll(); } else if ((e.Key == Key.Delete /* || e.Key == Key.Back*/) && FocusOnSearchBar == false) { bool mouseIsDown = Mouse.LeftButton == MouseButtonState.Pressed; if (!mouseIsDown && entitiesController.GetSelectedEntities() != null) { ContextMenuController.GetInstance().ClearMenu(); RemoveEntitiesFromList(entitiesController.GetSelectedEntities()); entitiesController.DeleteSelectedEntities(); } } else if (e.Key == Key.LeftCtrl || e.Key == Key.RightCtrl) { canvasController.bMultiSelect = true; } }
public void deleteComponent(object sender, RoutedEventArgs e) { var CMC = ContextMenuController.GetInstance(); CMC.DeleteComponent(this); }