// METHODS public void BuffBomb() { if (this.CanBeBoosted) { this.m_row++; bool update; if (update = (this.m_effect == null)) { this.m_effect = this.GetDispellableEffect(); } else { this.m_effect.delta = this.ComboPercent; } base.Look.ChangeScale((short)(80 + (this.m_row * BUFF_PERCENT))); ContextHandler.SendGameActionFightDispellableEffectMessage(base.Fight.Clients, 1027, this, this.m_effect, update); ContextHandler.SendGameActionFightChangeLookMessage(base.Fight.Clients, this, this); } }