public void IsCacheDataValid_WhenNoPreviousRemoteCatalogPath_ReturnsFalseWithError() { AddressablesContentState cacheData = new AddressablesContentState(); cacheData.editorVersion = Application.unityVersion; Assert.IsFalse(ContentUpdateScript.IsCacheDataValid(Settings, cacheData)); LogAssert.Expect(LogType.Error, new Regex("Previous build had 'Build Remote Catalog' disabled.*")); }
public void IsCacheDataValid_WhenMismatchedEditorVersions_LogsWarning() { AddressablesContentState cacheData = new AddressablesContentState(); cacheData.editorVersion = "invalid"; Assert.IsFalse(ContentUpdateScript.IsCacheDataValid(Settings, cacheData)); LogAssert.Expect(LogType.Warning, new Regex(".*with version `" + cacheData.editorVersion + "`.*")); LogAssert.Expect(LogType.Error, new Regex("Previous.*")); }
public void IsCacheDataValid_WhenMismatchedCatalogPaths_ReturnsFalseWithError() { AddressablesContentState cacheData = new AddressablesContentState(); cacheData.editorVersion = Application.unityVersion; cacheData.remoteCatalogLoadPath = "somePath"; var oldSetting = Settings.BuildRemoteCatalog; Settings.BuildRemoteCatalog = true; Assert.IsFalse(ContentUpdateScript.IsCacheDataValid(Settings, cacheData)); LogAssert.Expect(LogType.Error, new Regex("Current 'Remote Catalog Load Path' does not match load path of original player.*")); Settings.BuildRemoteCatalog = oldSetting; }
public void IsCacheDataValid_WhenRemoteCatalogDisabled_ReturnsFalseWithError() { AddressablesContentState cacheData = new AddressablesContentState(); cacheData.editorVersion = Application.unityVersion; cacheData.remoteCatalogLoadPath = "somePath"; var oldSetting = Settings.BuildRemoteCatalog; Settings.BuildRemoteCatalog = false; Assert.IsFalse(ContentUpdateScript.IsCacheDataValid(Settings, cacheData)); LogAssert.Expect(LogType.Error, new Regex("Current settings have 'Build Remote Catalog' disabled.*")); Settings.BuildRemoteCatalog = oldSetting; }