private void LoadEnd() { GUIM.fontlist[0] = ContentLoader_.LoadFont("Play-Regular"); GUIM.fontlist[1] = ContentLoader_.LoadFont("Play-Bold"); GUIM.tDebug = TEX.GetTextureByName("red"); GUIM.tBar[0] = TEX.GetTextureByName("tr"); GUIM.tBar[1] = TEX.GetTextureByName("scroll_middle"); GUIM.tBar[2] = TEX.GetTextureByName("tr"); GUIM.tBar[3] = TEX.GetTextureByName("slider_normal"); GUIM.tBar[4] = TEX.GetTextureByName("slider_active"); GUIM.tBar[5] = TEX.GetTextureByName("slider_back"); GUIM.tButton = TEX.GetTextureByName("button"); }
public static void Init() { GUI2.colorlist[0] = new Color(0f, 0f, 0f, 1f); GUI2.colorlist[1] = new Color(1f, 1f, 1f, 1f); GUI2.colorlist[3] = new Color(0.25f, 1f, 0.25f, 1f); GUI2.colorlist[2] = new Color(1f, 0.2f, 0f, 1f); GUI2.colorlist[4] = new Color(0f, 0.5f, 1f, 1f); GUI2.colorlist[5] = new Color(1f, 0.2f, 0f, 1f); GUI2.colorlist[6] = new Color(1f, 1f, 0f, 1f); GUI2.colorlist[7] = new Color(0.5f, 0.5f, 0.5f, 1f); GUI2.fontlist[0] = ContentLoader_.LoadFont("Archangelsk"); GUI2.fontlist[1] = ContentLoader_.LoadFont("Kelson Sans Regular RU"); GUI2.fontlist[2] = ContentLoader_.LoadFont("Kelson Sans Bold RU"); }