public static IEnumerable <IContactMechState> ToContactMechStateCollection(IEnumerable <string> ids) { var states = new List <ContactMechState>(); foreach (var id in ids) { var s = new ContactMechState(); s.ContactMechId = id; states.Add(s); } return(states); }
public IContactMechState Get(string id, bool nullAllowed) { IContactMechState state = CurrentSession.Get <ContactMechState> (id); if (!nullAllowed && state == null) { state = new ContactMechState(); (state as ContactMechState).ContactMechId = id; } if (ReadOnlyProxyGenerator != null && state != null) { return(ReadOnlyProxyGenerator.CreateProxy <IContactMechState>(state, new Type[] { }, _readOnlyPropertyNames)); } return(state); }