private void Update() { if (this.cur < 0) { this.line.transform.localScale = Vector3.zero; return; } this.line.transform.localScale = Vector3.one; if (this.m_fOver) { if (this.m_scroll_bar.fillAmount >= 1f) { this.m_funcCallBack(); UnityEngine.Object.Destroy(base.gameObject); } this.m_scroll_bar.fillAmount = this.m_scroll_bar.fillAmount + Time.deltaTime * 3f; if (this.m_scroll_bar.fillAmount >= 1f) { this.m_scroll_bar.fillAmount = 1f; } } else if (this.realT) { float fillAmount = (float)this.cur / (float)this.max; this.m_scroll_bar.fillAmount = fillAmount; } else { float num = (float)this.cur / (float)this.max; if (this.m_scroll_bar.fillAmount < num) { this.m_scroll_bar.fillAmount += Time.deltaTime * 0.2f; } if (this.m_scroll_bar.fillAmount > num) { this.m_scroll_bar.fillAmount = num; } if (this.m_scroll_bar.fillAmount >= 0.9f) { this.m_scroll_bar.fillAmount = 0.9f; } } this.tick++; if (this.tick > 3) { this.tick = 0; if (this.state != 0) { if (this.state == 1) { if (this.tempTick > 3) { this.tempTick = 1; } this.lineTxt.text = ContMgr.getOutGameCont("init" + this.tempTick, new string[] { (int)((float)this.cur / (float)this.max * 100f) + string.Empty }); this.tempTick++; } else if (this.state == 2) { if (this.tempTick > 3) { this.tempTick = 1; } this.lineTxt.text = ContMgr.getOutGameCont("loading" + this.tempTick, new string[] { (int)((float)this.cur / (float)this.max * 100f) + string.Empty }); Debug.Log("load::" + (int)(this.m_scroll_bar.fillAmount * 100f)); this.tempTick++; } } } }
public void onfail(string error) { this.m_scroll_bar.fillAmount = 0f; this.showComfirm(ContMgr.getOutGameCont("error", new string[0]), new Action(this.onClick)); }
public MonsterRole AddDartCar(Variant d)//镖车 { init(); if (GRMap.grmap_loading) { cacheProxy.Add(d); return(null); } Vector3 born_pt = new Vector3(d["x"] / GameConstant.PIXEL_TRANS_UNITYPOS, 0f, d["y"] / GameConstant.PIXEL_TRANS_UNITYPOS); int id = d["mid"]; uint serverid = d["iid"]; if (m_mapMonster.ContainsKey(serverid)) { return(m_mapMonster[serverid]); } SXML xml = dMon[id]; int tempid = xml.getInt("obj"); float scale = xml.getFloat("scale"); string name = string.Empty; if (serverid <= 0) { if (Globle.m_nTestMonsterID > 0) { tempid = Globle.m_nTestMonsterID; } } MDC000 mon = new MDC000(); mon.tempXMl = xml; mon.isBoos = xml.getInt("boss") == 1; mon.isBoss_c = xml.getInt("boss_c") == 1; if (scale > 0f) { mon.scale = scale; } if (mon != null) { if (serverid > 0) { mon.m_unIID = serverid; m_mapMonster.Add(serverid, mon);//这个地图上的所有的monster } else { mon.isfake = true; mon.m_unIID = idIdx; m_mapFakeMonster.Add(idIdx, mon); idIdx++; } mon.Init("monster_" + tempid, EnumLayer.LM_MONSTER, born_pt, 0); mon.curhp = d["hp"]; mon.maxHp = d["battleAttrs"]["max_hp"]; mon.escort_name = d["escort_name"]; PlayerNameUIMgr.getInstance().show(mon); PlayerNameUIMgr.getInstance().setDartName(mon, d["escort_name"] + ContMgr.getCont("MonsterMgr1")); mon.roleName = d["escort_name"] + ContMgr.getCont("MonsterMgr1"); mon.monsterid = id; if (mon.roleName == A3_LegionModel.getInstance().myLegion.name) { mon.m_isMarked = false; } //if (GRMap.grmap_loading == false) // mon.refreshViewType(2); mon.dartid = id; mon.isDart = true; } m_listMonster.Add(mon); if (mon != null) { dispatchEvent(GameEvent.Create(MonsterMgr.EVENT_MONSTER_ADD, this, mon)); } if (d.ContainsKey("moving")) { uint iid = d["iid"]._uint; var vv = MonsterMgr._inst.getMonster(iid); float to_x = d["moving"]["to_x"]._float; float to_y = d["moving"]["to_y"]._float; NavMeshHit hit; Vector3 vec = new Vector3(to_x * 32 / GameConstant.PIXEL_TRANS_UNITYPOS, 0f, to_y * 32 / GameConstant.PIXEL_TRANS_UNITYPOS); NavMesh.SamplePosition(vec, out hit, 100f, vv.m_layer); vv.SetDestPos(hit.position); } return(mon); }
public void OnTriggerEnter(Collider other) { HitData hd = other.gameObject.GetComponent <HitData>(); if (hd == null) { return; } if (hd.m_haveHittedList.Contains(m_selfRole.m_unIID)) { return; } else { hd.m_haveHittedList.Add(m_selfRole.m_unIID); } if (PlayerModel.getInstance().up_lvl >= 1) { if (CanHited(m_selfRole, hd)) { //临时处理只碰一次 if (hd.m_bOnlyHit) { other.enabled = false; } if (hd.m_unSkillID == 3003) {//冰雨技能攻击到时播放dead2的特效 hd.HitAndStop(EnumAni.ANI_T_FXDEAD1); } else if (hd.m_unSkillID == 3006) {//陨石可穿过模型 } else { //停止动画 hd.HitAndStop(); } if (hd.m_CastRole != null && hd.m_CastRole.isfake) { m_selfRole.onHurt(hd); } //主角自己受到的伤害让服务器下发好了,自己不用去关心 //m_selfRole.onHurt(hd); m_selfRole.ShowHurtFX(hd.m_nHurtFX); //if (hd.m_bNeedKill) //{ // GameObject.Destroy(other.gameObject); //} //播放死亡 //GameObject.Destroy(other.gameObject); //显示迎战的ui if (!hd.m_CastRole.m_isMain && hd.m_CastRole is ProfessionRole && PlayerModel.getInstance().now_pkState == 0)//PlayerModel.getInstance().now_pkState == 0 && hd.m_CastRole is ProfessionRole && PlayerModel.getInstance().now_nameState==0 { if (!hd.m_CastRole.isDead || hd.m_CastRole != null || !m_selfRole.isDead) { a3_expbar.instance.ShowAgainst(hd.m_CastRole); } } //我非全体模式时,打我的人是我的团员或者对友,飘字提示 if (PlayerModel.getInstance().now_pkState != 1 && !hd.m_CastRole.m_isMain && hd.m_CastRole is ProfessionRole) { if ((TeamProxy.getInstance().MyTeamData != null && TeamProxy.getInstance().MyTeamData.IsInMyTeam(hd.m_CastRole.roleName)) || (PlayerModel.getInstance().clanid != 0 && PlayerModel.getInstance().clanid == hd.m_CastRole.m_unLegionID)) { flytxt.instance.fly(ContMgr.getCont("a3_pkmodel")); } } } } }
public MonsterRole AddSummon(Variant m) { init(); if (GRMap.grmap_loading) { cacheProxy.Add(m); return(null); } Vector3 born_pt = new Vector3(m["x"] / GameConstant.PIXEL_TRANS_UNITYPOS, 0f, m["y"] / GameConstant.PIXEL_TRANS_UNITYPOS); int id = m["mid"]; uint serverid = m["iid"]; if (m_mapMonster.ContainsKey(serverid)) { if (m["owner_cid"] == PlayerModel.getInstance().cid) { if (a3_herohead.instance) { A3_SummonModel.getInstance().lastatkID = 0; a3_herohead.instance.refresh_sumHp(m["hp"], m["battleAttrs"]["max_hp"]); a3_herohead.instance.refresh_sumbar(); a3_herohead.instance.do_sum_CD = false; } } return(m_mapMonster[serverid]); } //return null; SXML xml = dMon[id]; int tempid = xml.getInt("obj"); float scale = xml.getFloat("scale"); string name = xml.getString("name"); if (serverid <= 0) { if (Globle.m_nTestMonsterID > 0) { tempid = Globle.m_nTestMonsterID; } } MS0000 mon = new MS0000(); mon.tempXMl = xml; mon.isBoos = xml.getInt("boss") == 1; mon.isBoss_c = xml.getInt("boss_c") == 1; if (scale > 0f) { mon.scale = scale; } if (mon != null) { if (serverid > 0) { mon.m_unIID = serverid; m_mapMonster.Add(serverid, mon); roleSummonMapping[m["owner_cid"]] = serverid; // 人物对应的召唤兽 id } else { mon.isfake = true; mon.m_unIID = idIdx; m_mapFakeMonster.Add(idIdx, mon); idIdx++; } mon.masterid = m["owner_cid"]; mon.issummon = true; mon.summonid = id; if (SceneCamera.m_nModelDetail_Level != 1 && mon.masterid != PlayerModel.getInstance().cid) {//设置隐藏召唤兽 mon.Init("monster_" + tempid, EnumLayer.LM_DEFAULT, born_pt, 0); } else { mon.Init("monster_" + tempid, EnumLayer.LM_MONSTER, born_pt, 0); } mon.m_layer = EnumLayer.LM_MONSTER; PlayerNameUIMgr.getInstance().show(mon); PlayerNameUIMgr.getInstance().setName(mon, name, m["owner_name"] + ContMgr.getCont("MonsterMgr")); mon.roleName = name; mon.monsterid = id; //if (GRMap.grmap_loading == false) // mon.refreshViewType(2); //mon.master = RoleMgr._instance.getRole(m["owner_cid"]); if (mon.masterid == PlayerModel.getInstance().cid) { if (a3_herohead.instance) { A3_SummonModel.getInstance().lastatkID = 0; a3_herohead.instance.refresh_sumHp(m["hp"], m["battleAttrs"]["max_hp"]); a3_herohead.instance.refresh_sumbar(); a3_herohead.instance.do_sum_CD = false; } } } m_listMonster.Add(mon); if (mon != null) { dispatchEvent(GameEvent.Create(MonsterMgr.EVENT_MONSTER_ADD, this, mon)); } if (mon != null) { mon.curhp = m["hp"]; mon.maxHp = m["battleAttrs"]["max_hp"]; mon.owner_cid = m["owner_cid"]; } return(mon); }