コード例 #1
0
ファイル: GameObject.cs プロジェクト: ts-data/RS317.Sharp
        private GameObjectDefinition getChildDefinition()
        {
            int child = -1;

            if (varBitId != -1)
            {
                VarBit varBit   = VarBit.values[varBitId];
                int    configId = varBit.configId;
                int    lsb      = varBit.leastSignificantBit;
                int    msb      = varBit.mostSignificantBit;
                int    bit      = ConstantData.GetBitfieldMaxValue(msb - lsb);
                child = clientInstance.GetInterfaceSettings(configId) >> lsb & bit;
            }
            else if (configId != -1)
            {
                child = clientInstance.GetInterfaceSettings(configId);
            }

            if (child < 0 || child >= childrenIds.Length || childrenIds[child] == -1)
            {
                return(null);
            }
            else
            {
                return(GameObjectDefinition.getDefinition(childrenIds[child]));
            }
        }