private bool IsContainScene(Constant.ENUM_SCENE pIdScene) { return(SceneManager.GetSceneByName(GetNameSceneById(pIdScene)).IsValid()); }
private AbstractSceneConductor GetSceneConductor(Constant.ENUM_SCENE pIdScene) { Scene _Scene = SceneManager.GetSceneByName(GetNameSceneById(pIdScene)); return(GetSceneConductor(_Scene)); }
public bool IsActive(Constant.ENUM_SCENE pIdScene) { return(m_IdSceneActive == pIdScene); }