/// <summary> /// Adds game objects to renderer. /// </summary> private void AddGameObjectsToRenderer() { consoleRenderer.AddGameObject(selector); consoleRenderer.AddGameObject(startText); consoleRenderer.AddGameObject(quitText); consoleRenderer.AddGameObject(pacmanLogo); consoleRenderer.AddGameObject(highScoreText); consoleRenderer.AddGameObject(highScoreNumberText); consoleRenderer.AddGameObject(controlsText); consoleRenderer.AddGameObject(movementText); consoleRenderer.AddGameObject(actionsText); consoleRenderer.AddGameObject(rules); consoleRenderer.AddGameObject(rule1); consoleRenderer.AddGameObject(rule2); consoleRenderer.AddGameObject(rule3); consoleRenderer.AddGameObject(icons); consoleRenderer.AddGameObject(icon1); consoleRenderer.AddGameObject(icon2); consoleRenderer.AddGameObject(icon3); consoleRenderer.AddGameObject(icon4); consoleRenderer.AddGameObject(icon5); }