private IRace GetPlayerRace(IConsoleWindow console) { Console.Clear(); console.Clear(); console.Write(Position.Zero, ConsoleColor.Green, "Choose A Race: "); for (var i = 0; i < AvailableRaces.Count; i++) { var currentRace = AvailableRaces[i]; console.Write(new Position(0, i + 1), $"{i + 1}: " + $"{currentRace.Name} - " + $"(Health: {currentRace.Health}, Damage: {currentRace.Damage})"); } while (true) { console.Render(); var raceNumber = ConsoleInputReader.ReadKey(); if (int.TryParse(raceNumber.KeyChar.ToString(), out int index) && index >= 1 && index <= AvailableRaces.Count) { return(AvailableRaces[index - 1]); } console.Write(new Position(0, AvailableRaces.Count + 1), "Please enter a valid race number."); } }
static void Main(string[] args) { var reader = new ConsoleInputReader(); var writer = new ConsoleOutputWriter(); new Solver(reader, writer).Solve(); }
private string GetPlayerName() { string name; ConsoleRenderer.ForegroundColor(ConsoleColor.Green); ConsoleRenderer.Write("Type player's name : "); ConsoleRenderer.ResetColor(); ConsoleRenderer.WriteLine("(including only small and capital letters and between 2 and 10 characters)"); while (true) { try { name = ConsoleInputReader.ReadLine(); if (!PlayerNamePattern.IsMatch(name)) { throw new ArgumentException("Invalid name. Try again."); } break; } catch (ArgumentException ex) { ConsoleRenderer.WriteLine(ex.Message); } } ConsoleRenderer.ForegroundColor(ConsoleColor.Green); ConsoleRenderer.WriteLine("Player name set to: {0}", name); ConsoleRenderer.ResetColor(); return(name); }
protected virtual string GetPlayerName(IConsoleWindow console) { console.Write(Position.Zero, ConsoleColor.Green, "Enter Player's Name: "); console.Render(); Console.ForegroundColor = ConsoleColor.White; return(ConsoleInputReader.ReadLine()); }
public static void Main() { var renderer = new ConsoleRenderer(); var inputReader = new ConsoleInputReader(); var engine = new GameEngine(renderer, inputReader); engine.Run(); }
public static void Main() { IRenderer renderer = new ConsoleRenderer(); IInputReader reader = new ConsoleInputReader(); GameEngine engine = new GameEngine(reader, renderer); engine.Run(); }
public static void Main() { IRenderer renderer = new ConsoleRenderer(); IInputReader reader = new ConsoleInputReader(); SuperEngine engine = new SuperEngine(reader, renderer); engine.Run(); }
static void Main(string[] args) { IInputReader reader = new ConsoleInputReader(); IRenderer renderer = new ConsoleRenderer(); GameEngine gameEngine = new GameEngine(reader, renderer); gameEngine.Run(); }
public static void Main() { var database = new PerformanceDatabase(); var reader = new ConsoleInputReader(); var writer = new ConsoleOutputWriter(); var engine = new Engine(database, reader, writer); engine.Run(); }
static void Main() { IRenderer renderer = new ConsoleRenderer(); IInputReader reader = new ConsoleInputReader(); SuperEngine engine = new SuperEngine(reader, renderer); engine.Run(); }
public static void Main() { IInputReader inputReader = new ConsoleInputReader(); IOutputWriter outputWriter = new ConsoleOutputWriter(); HeroManager manager = new HeroManager(); Engine engine = new Engine(inputReader, outputWriter, manager); engine.Run(); }
public static void Main() { System.Threading.Thread.CurrentThread.CurrentCulture = System.Globalization.CultureInfo.InvariantCulture; var database = new HotelBookingSystemData(); var reader = new ConsoleInputReader(); var writer = new ConsoleOutputWriter(); var engine = new Engine(database, reader, writer); engine.StartOperation(); }
public static void Main() { IInputReader inputReader = new ConsoleInputReader(); IOutputWriter outputWriter = new ConsoleOutputWriter(); IHeroFactory factory = new HeroFactory(); IInventory inventory = new HeroInventory(); IList <IHero> heroes = new List <IHero>(); IManager manager = new HeroManager(factory, inventory, heroes); Engine engine = new Engine(inputReader, outputWriter, manager); engine.Run(); }
private IRace GetPlayerRace() { ConsoleRenderer.ForegroundColor(ConsoleColor.Green); ConsoleRenderer.WriteLine("Choose a race : "); ConsoleRenderer.ResetColor(); for (int i = 0; i < this.availableRaces.Count; i++) { IRace currentRace = Activator.CreateInstance(this.availableRaces[i]) as IRace; ConsoleRenderer.WriteLine("{0}: {1} - (Health: {2}, Damage: {3})", i + 1, this.availableRaces[i].Name, currentRace.Health, currentRace.Damage); } int index; while (true) { try { string raceNumber = ConsoleInputReader.ReadLine(); if (!int.TryParse(raceNumber, out index)) { throw new ArgumentException("Please enter a valid race number."); } index = int.Parse(raceNumber); if (index < 1 || index > this.availableRaces.Count) { throw new ArgumentOutOfRangeException("Please enter a valid race number."); } break; } catch (ArgumentOutOfRangeException ex) { ConsoleRenderer.WriteLine(ex.Message); } catch (ArgumentException ex) { ConsoleRenderer.WriteLine(ex.Message); } } ConsoleRenderer.ForegroundColor(ConsoleColor.Green); ConsoleRenderer.WriteLine("Race chosen: {0}", this.availableRaces[index - 1].Name); ConsoleRenderer.ResetColor(); return(Activator.CreateInstance(this.availableRaces[index - 1]) as IRace); }
/// <summary> /// The Main method of the project. /// </summary> /// <param name="args">Arguments passed to the Main method.</param> public static void Main(string[] args) { IRepository<ICommand> commandRepository = new CommandRepository(); IHandler<ICommandArguments> commandHandler = new CommandHandler(commandRepository); IInputReader inputReader = new ConsoleInputReader(); IOutputWriter outputWriter = new ConsoleOutputWriter(); IRepository<IBlob> blobRepository = new BlobRepository(); ICommandArguments commandArguments = new CommandArguments(blobRepository, outputWriter); IEngine gameEngine = new Engine(commandHandler, commandArguments, inputReader, (IUpdateable)blobRepository); commandArguments.Stopable = gameEngine; gameEngine.Run(); }
static void Main(string[] args) { var consoleReader = new ConsoleInputReader() .ReadNumberOfCommands() .ReadStartPosition() .ReadCommands(); var robot = RobotFactory.CreateCleaningRobotAt(consoleReader.StartPosition); var textCommander = new TextCommander(robot); foreach (var command in consoleReader.Commands) { textCommander.Execute(command); } Console.WriteLine("=> Cleaned: " + robot.GetLog().CleanedStations); }
public static void Main(string[] args) { string stopJSON; string transportAndScheduleJSON; using (WebClient webClient = new WebClient()) { stopJSON = webClient.DownloadString("https://api.trafi.com/api/stops?userLocationId=kaunas"); transportAndScheduleJSON = webClient.DownloadString("https://api.trafi.com/api/v3/schedules?userLocationId=kaunas"); } ILocationParser locationParser = new TrafiApiLocationParser(stopJSON); var locationsWithIds = ((TrafiApiLocationParser)locationParser).ParseLocationsWithIds(); ITransportParser transportParser = new TrafiApiTransportParser(transportAndScheduleJSON); var transports = transportParser.ParseTransports(locationsWithIds); IGraphFormer <AStarNode> graphFormer = new GraphFormer <AStarNode>(); var stopGraph = graphFormer.FormGraph(locationsWithIds, transports); ITransitAdder pedestrianPathAdder = new PedestrianTransitAdder(); stopGraph = pedestrianPathAdder.AddTransits(stopGraph); IWeightCalculator weightCalculator = new PenalisingWeightCalculator(new WeightCalculator()); IWeightCalculator heuristicCalculator = new HeuristicCalculator(); IPathFinder <AStarNode> pathFinder = new AStarPathFinder(stopGraph, weightCalculator, heuristicCalculator); IInputReader inputReader = new ConsoleInputReader(); IOutputWriter outputWriter = new ConsoleOutputWriter(); var stopWatch = new Stopwatch(); var startingStopID = ((ConsoleInputReader)inputReader).ReadStopID(locationsWithIds); var endingStopID = ((ConsoleInputReader)inputReader).ReadStopID(locationsWithIds); var departureTime = inputReader.ReadTime(); stopWatch.Reset(); stopWatch.Start(); var path = pathFinder.FindBestPath(stopGraph.Nodes[startingStopID], stopGraph.Nodes[endingStopID], departureTime); stopWatch.Stop(); path.Squash(); outputWriter.WriteElapsedTime(stopWatch.Elapsed); outputWriter.WritePath(path); }
public void UserInputValidatorTest() { //arrange var inputreader = new ConsoleInputReader(); var printer = new ConsolePrinter(); MatrixBuilder m = new MatrixBuilder(inputreader, printer); //act int min = 0, max = 100; Random random = new Random(); m.BuildMatrix((uint)random.Next(min, max), (uint)random.Next(min, max)); //assert Assert.IsTrue(m.MatrixTrail >= 0); }
static void Main(string[] args) { IInputReader reader = new ConsoleInputReader(); var input = reader.Read(); IParser <MaterialReport> parser = new MaterialParser(); var materials = parser.Parse(input); IMagazineService magazineService = new MagazineService(); var magazines = magazineService.ProcessMaterialReportsIntoMagazines(materials).ToList(); IWriter <IEnumerable <Magazine> > writer = new ConsoleWriter(); writer.Write(magazines); Console.ReadLine(); }
public static void Main(string[] args) { IInputReader reader = new ConsoleInputReader(); IRenderer renderer = new ConsoleRenderer(); Engine engine = new Engine(reader, renderer); engine.Run(); // Scooter scooter = new Scooter ("Scooter 1", new Position (0)); // Console.WriteLine (scooter); // // Catamaran catamaran = new Catamaran ("Catamaran 1", new Position (8)); // Console.WriteLine (catamaran); // // BattleCruiser battleCruiser = new BattleCruiser ("BattleCruiser", new Position (16)); // Console.WriteLine (battleCruiser); // // Console.WriteLine ("Game begins ..."); }
static void Main() { // var pluginReader = new OperationPluginReader(); List <IOperation> operations; try { operations = GetOperations(); // operations = pluginReader.ReadPluginsFrom(Environment.CurrentDirectory + "\\Plugins"); } catch (DirectoryNotFoundException) { Console.WriteLine("Ошибка! Отсутсвует директория Plugins"); Console.WriteLine("Нажмите любую клавишу, чтобы выйти..."); Console.ReadKey(); return; } var recognizer = new BaseRecognizer(); var calculator = new PostfixCalculator(recognizer.CraeteOperations(operations)); ShowAvailableOperations(calculator.GetAvailableOperations()); var reader = new ConsoleInputReader(); while (true) { try { var result = calculator.Calculate(reader.GetExpression()); Console.WriteLine($"Результат: {result}"); } catch (UnrecognizedOperationException e) { Console.WriteLine(e.Message); } Console.WriteLine("Нажмите Enter, чтобы продолжить или Esc, чтобы выйти"); if (Console.ReadKey().Key == ConsoleKey.Escape) { return; } } }