private void ShowProperties() { EditorGUILayout.LabelField(new GUIContent("Utility Action Parameters:"), EditorStyles.boldLabel); EditorGUILayout.Separator(); EditorGUI.BeginChangeCheck(); SelectedAction.qualifierType = (QualifierType)EditorGUILayout.EnumPopup(new GUIContent("Considerations Qualifier"), SelectedAction.qualifierType); if (EditorGUI.EndChangeCheck()) { SelectedAction.qualifier = ConsiderationsQualifierFactory.GetQualifier(SelectedAction.qualifierType); EditorUtility.SetDirty(target); } EditorGUILayout.Separator(); EditorGUI.BeginChangeCheck(); SelectedAction.CooldownTime = Mathf.Clamp( EditorGUILayout.FloatField(new GUIContent("Cooldown (s)"), SelectedAction.CooldownTime), 0f, 100f); EditorGUILayout.Separator(); SelectedAction.InertiaTime = Mathf.Clamp( EditorGUILayout.FloatField(new GUIContent("Inertia time (s)"), SelectedAction.InertiaTime), 0f, 100f); EditorGUILayout.Separator(); SelectedAction.ActionWeight = EditorGUILayout.FloatField(new GUIContent("Weight"), SelectedAction.ActionWeight); EditorGUILayout.Separator(); EditorGUILayout.LabelField(new GUIContent("Action To Be Performed:"), EditorStyles.boldLabel); EditorGUILayout.Separator(); EditorGUILayout.PropertyField(serializedObject.FindProperty("actionTask")); if (EditorGUI.EndChangeCheck()) { EditorUtility.SetDirty(target); } }
private void OnEnable() { hideFlags = HideFlags.DontUnloadUnusedAsset; qualifier = ConsiderationsQualifierFactory.GetQualifier(qualifierType); }