public void drawSocialTest() { if (!achievement_testing) { return; } GUILayout.BeginArea(new Rect(Screen.width - 210, 10, 200, Screen.height)); GUILayout.BeginVertical("box"); GUILayout.Label("Achievement system TESTING"); GUILayout.Space(10); if (GUILayout.Button("Log in")) { if (ConnectivityManager.SocialAuthenticate()) { logged_state = true; } } GUILayout.Space(5); if (GUILayout.Button("First achievement")) { if (ConnectivityManager.ReportAchievement(Achievements_Android.ACHIEVEMENT_ONE, 100)) { first_achievement_state = true; } } GUILayout.Space(5); if (GUILayout.Button(incremental_counter + " times for Inc.achievement!")) { if (ConnectivityManager.ReportIncrementalAchievement(Achievements_Android.ACHIEVEMENT_TWO_INCREMENTAL, 5)) { --incremental_counter; } } GUILayout.Space(5); if (GUILayout.Button("Third achievement")) { if (ConnectivityManager.ReportAchievement(Achievements_Android.ACHIEVEMENT_THREE, 100)) { //first_achievement_state = true; } } GUILayout.Space(5); if (GUILayout.Button("Fourth achievement")) { if (ConnectivityManager.ReportAchievement(Achievements_Android.ACHIEVEMENT_FOUR, 100)) { //first_achievement_state = true; } } GUILayout.Space(5); if (GUILayout.Button("Fifth achievement")) { if (ConnectivityManager.ReportAchievement(Achievements_Android.ACHIEVEMENT_FIVE, 100)) { //first_achievement_state = true; } } GUILayout.Space(5); if (GUILayout.Button("Post 1000 points to LB")) { ConnectivityManager.ReportScore(1000, Achievements_Android.SCORE_BLACKBOARD); } GUILayout.Space(5); if (GUILayout.Button("Show Achievements")) { ConnectivityManager.ShowAchievements(); } GUILayout.Space(5); if (GUILayout.Button("Show Scores")) { ConnectivityManager.ShowLeaderBoard(); } GUILayout.Space(5); if (GUILayout.Button("Get coins from DB")) { ConnectivityManager.SocialAuthenticate(); } GUILayout.Space(5); if (GUILayout.Button("Add 30 coins")) { ConnectivityManager.SocialAuthenticate(); } GUILayout.Space(5); if (GUILayout.Button("Add 50 coins")) { ConnectivityManager.SocialAuthenticate(); } GUILayout.Space(5); if (GUILayout.Button("Logout")) { ConnectivityManager.SocialAuthenticate(); } GUILayout.EndVertical(); GUILayout.EndArea(); }