public void Connect() { CommandSent += new CommandSentEventHandler(client_CommandSent); CommandSendingFailed += new CommandSendingFailedEventHandler(client_CommandSendingFailed); CommandReceivingFailed += new CommandReceivingFailedEventHandler(client_CommandReceivingFailed); ServerDisconnected += new ServerDisconnectedEventHandler(client_ServerDisconnected); DisconnectedFromServer += new DisconnectedEventHandler(client_DisconnectedFromServer); ConnectingSuccessed += new ConnectingSuccessedEventHandler(client_ConnectingSuccessed); ConnectingFailed += new ConnectingFailedEventHandler(client_ConnectingFailed); NetworkDead += new NetworkDeadEventHandler(client_NetworkDead); NetworkAlived += new NetworkAlivedEventHandler(client_NetworkAlived); ConnectToServer(); }