void connectTwoSide(bool isLeftRight, List <QuadTreeConnectedNode> firstSideNodes, List <QuadTreeConnectedNode> secondSideNodes) { // Debug.Log(firstSideNodes.Count + "," + secondSideNodes.Count); var compareHelper = new ConnectHelper(isLeftRight, firstSideNodes, secondSideNodes); compareHelper.AddFirstSide(); compareHelper.AddSecondSide(); while (true) { // 當2個buffer的sum值相等,就可以ConnectNode if (compareHelper.IsEqual()) { // Debug.Log("IsEqual"); compareHelper.ConnectNode(); // 實際做connect的地方 compareHelper.ClearBuffer(); if (compareHelper.IsFinish()) { return; } else { compareHelper.AddFirstSide(); compareHelper.AddSecondSide(); } } else if (compareHelper.FirstSideIsBigger()) { // Debug.Log("FirstSideIsBigger"); compareHelper.AddSecondSide(); } else { // Debug.Log("SecondSideIsBigger"); compareHelper.AddFirstSide(); } } }