private void OnBackBtnClick() { AudioManager.instance.PlayAudio(AudioType.Button); GameManager.instance.LineActive(false); dialog.BindEnter(() => { SceneManager.LoadScene("Start"); }); dialog.BindCancel(() => { AudioManager.instance.PlayAudio(AudioType.Button); GameManager.instance.LineActive(true); }); dialog.SetText("Are you sure you want to quit?"); dialog.Show(); }