コード例 #1
0
        public static void GetConfirmation(Confirm confirmFunction, ConfirmationType _type, Menu.MenuManager.MenuState _state)
        {
            ConfirmationWindow.confirmFunction = confirmFunction;
            _returnState = _state;

            if(_type.Equals(ConfirmationType.ApplyChanges))	_label.text = "Apply Changes?";
            else _label.text = "Are you sure?";

            _win.enabled = true;
            _yes.Select();
        }
コード例 #2
0
ファイル: WmsServices1.cs プロジェクト: vivlong/EventListWS
 public object Any(Confirm request)
 {
     var signature = this.Request.Headers.GetValues("Signature");
     if (signature != null)
     {
         if (auth.AuthResult(signature[0].ToString(), this.Request.RawUrl))
         {
             string Result = "";
             // I = Verify GIN,P=Putway,T=Goods Transfer,V=Verify GRN,K=Picking GIN
             if (request.ConfirmType == "I")
             { Result = ConfirmLogic.VerifyGIN(request.AsnNo, request.UserID); }
             if (request.ConfirmType == "P")
             { Result = ConfirmLogic.Putway(request.AsnNo, request.UserID); }
             if (request.ConfirmType == "T")
             { Result = ConfirmLogic.GoodsTransfer(request.AsnNo, request.UserID); }
             if (request.ConfirmType == "V")
             { Result = ConfirmLogic.VerifyGRNNew(request.AsnNo, request.UserID); }
             if (request.ConfirmType == "K")
             { Result = ConfirmLogic.PickingGIN(request.AsnNo, request.UserID); }
             return new ConfirmResponse { strResult = Result };
         }
     }
     return new AuthFaildResponse { strResult = "No Authentication." };
 }
コード例 #3
0
 public ResetPassword()
 {
     InitializeComponent();
     Confirm.Select(); // керування фокусом
 }
コード例 #4
0
ファイル: Logic.cs プロジェクト: whistyun/MultiRept
        public bool Do(IProgress <int> informer)
        {
            var fileinfos = db.SelectFileInfos();

            long fileinfoLen = fileinfos.Count * 2;
            long fileinfoIdx = fileinfoLen;

            if (fileinfoLen == 0)
            {
                return(true);
            }

            var userChangedfileList = new List <string>();
            var userLockedfileList  = new List <string>();

            // ハッシュ値を使用してファイル変更されていないか確認
            foreach (var fileinfo in fileinfos)
            {
                --fileinfoIdx;
                try
                {
                    string nowHash   = Util.MakeHash(fileinfo.FilePath);
                    string storeHash = fileinfo.ReplacedFileHash;
                    if (nowHash != storeHash)
                    {
                        userChangedfileList.Add(fileinfo.FilePath);
                    }
                }
                catch (FileNotFoundException)
                {
                    userChangedfileList.Add(fileinfo.FilePath);
                }
                catch (IOException)
                {
                    userLockedfileList.Add(fileinfo.FilePath);
                }

                informer.Report((int)(Int32.MaxValue * fileinfoIdx / fileinfoLen));
            }

            // もし、書込みができないファイルがある場合はエラーとする
            if (userLockedfileList.Count != 0)
            {
                informer.Report(Int32.MaxValue);
                if (Error != null)
                {
                    Error.Invoke(userLockedfileList);
                }
                return(false);
            }

            // 変更がある場合は、確認の割り込みを行う
            if (userChangedfileList.Count != 0)
            {
                if (Confirm != null)
                {
                    var rtnVal = Confirm.Invoke(userChangedfileList);
                    if (!rtnVal)
                    {
                        // キャンセル
                        informer.Report(Int32.MaxValue);
                        return(false);
                    }
                }
            }

            // 置換開始
            foreach (var fileinfo in fileinfos)
            {
                --fileinfoIdx;
                do
                {
                    try
                    {
                        db.Select(fileinfo);
                        break;
                    }
                    catch (IOException)
                    {
                        // ユーザさんが処理中にロックをかけた
                        if (InformUserInterrupt != null)
                        {
                            InformUserInterrupt.Invoke(fileinfo.FilePath);
                        }
                    }
                } while (true);


                informer.Report((int)(Int32.MaxValue * fileinfoIdx / fileinfoLen));
            }

            return(true);
        }
コード例 #5
0
ファイル: Connection.cs プロジェクト: zqlovejyc/FreeRedis
 public void ClientCaching(Confirm confirm) => Call("CLIENT".SubCommand("CACHING").InputRaw(confirm), rt => rt.ThrowOrValue());
コード例 #6
0
 public bool Yes(string Question) => Confirm.Yes(Question);
コード例 #7
0
	// Use this for initialization
	void Awake () {
        Self = this;
        Cancel.onClick.AddListener(CloseUI);
        CloseUI();
	}
コード例 #8
0
        public ActionResult Downvote([Bind(Include = "ReviewID, DownVote")] Review review, Confirm Confirm)
        {
            Review ReviewToChange = db.Reviews.Find(review.ReviewID);

            if (Confirm.ToString() == "Yes")
            {
                ReviewToChange.DownVote        = ReviewToChange.DownVote + 1;
                db.Entry(ReviewToChange).State = EntityState.Modified;
                db.SaveChanges();
                return(RedirectToAction("Approved"));
            }
            return(RedirectToAction("Approved"));
        }
コード例 #9
0
ファイル: StatsPanel.cs プロジェクト: sodomon2/dwarfcorp
        public override void Construct()
        {
            Font = "font8";

            PayLabel = AddChild(new Widget
            {
                AutoLayout  = AutoLayout.DockTop,
                MinimumSize = new Point(0, 24)
            });

            AgeLabel = AddChild(new Widget()
            {
                AutoLayout  = AutoLayout.DockTop,
                MinimumSize = new Point(0, 24)
            });

            var columns = AddChild(new Gui.Widgets.Columns
            {
                AutoLayout  = AutoLayout.DockTop,
                MinimumSize = new Point(0, 100),
                ColumnCount = 3
            });

            var left          = columns.AddChild(new Gui.Widget());
            var right         = columns.AddChild(new Gui.Widget());
            var evenMoreRight = columns.AddChild(new Gui.Widget());

            #region Stats
            var statParent = left.AddChild(new Gui.Widgets.Columns
            {
                AutoLayout          = AutoLayout.DockTop,
                MinimumSize         = new Point(0, 60),
                TriggerOnChildClick = true,
                OnClick             = (sender, args) =>
                {
                    var employeeInfo = sender.FindParentOfType <OverviewPanel>();
                    if (employeeInfo != null && employeeInfo.Employee != null)
                    {
                        StringBuilder stringBuilder = new StringBuilder();
                        stringBuilder.Append("MODIFIERS: CHA  CON  DEX  INT  SIZ  STR  WIS \n");
                        // Todo: Need to align columns. Current method only works for monospaced fonts.

                        foreach (var modifier in employeeInfo.Employee.Creature.Stats.EnumerateStatAdjustments())
                        {
                            stringBuilder.Append(SetLength(modifier.Name, 9));
                            stringBuilder.Append(": ");
                            stringBuilder.Append(FormatNumber(modifier.Charisma));
                            stringBuilder.Append(" ");
                            stringBuilder.Append(FormatNumber(modifier.Constitution));
                            stringBuilder.Append(" ");
                            stringBuilder.Append(FormatNumber(modifier.Dexterity));
                            stringBuilder.Append(" ");
                            stringBuilder.Append(FormatNumber(modifier.Intelligence));
                            stringBuilder.Append(" ");
                            stringBuilder.Append(FormatNumber(modifier.Size));
                            stringBuilder.Append(" ");
                            stringBuilder.Append(FormatNumber(modifier.Strength));
                            stringBuilder.Append(" ");
                            stringBuilder.Append(FormatNumber(modifier.Wisdom));
                            stringBuilder.Append("\n");
                        }

                        Confirm popup = new Confirm()
                        {
                            CancelText = "",
                            Text       = stringBuilder.ToString()
                        };

                        sender.Root.ShowMinorPopup(popup);
                    }
                }
            });

            var statsLeft  = statParent.AddChild(new Widget());
            var statsRight = statParent.AddChild(new Widget());

            StatDexterity = statsLeft.AddChild(new Widget
            {
                AutoLayout  = AutoLayout.DockTop,
                MinimumSize = new Point(0, 16),
                Tooltip     = "Dexterity (affects dwarf speed)"
            });

            StatStrength = statsLeft.AddChild(new Widget
            {
                AutoLayout  = AutoLayout.DockTop,
                MinimumSize = new Point(0, 16),
                Tooltip     = "Strength (affects dwarf attack power)"
            });

            StatWisdom = statsLeft.AddChild(new Widget
            {
                AutoLayout  = AutoLayout.DockTop,
                MinimumSize = new Point(0, 16),
                Tooltip     = "Wisdom (affects temprement and spell resistance)"
            });

            StatCharisma = statsLeft.AddChild(new Widget
            {
                AutoLayout  = AutoLayout.DockTop,
                MinimumSize = new Point(0, 16),
                Tooltip     = "Charisma (affects ability to make friends)"
            });

            StatConstitution = statsRight.AddChild(new Widget
            {
                AutoLayout  = AutoLayout.DockTop,
                MinimumSize = new Point(0, 16),
                Tooltip     = "Constitution (affects dwarf health and damage resistance)"
            });

            StatIntelligence = statsRight.AddChild(new Widget
            {
                AutoLayout  = AutoLayout.DockTop,
                MinimumSize = new Point(0, 16),
                Tooltip     = "Intelligence (affects crafting/farming)"
            });

            StatSize = statsRight.AddChild(new Widget
            {
                AutoLayout  = AutoLayout.DockTop,
                MinimumSize = new Point(0, 16),
                Tooltip     = "Size"
            });
            #endregion

            #region status bars
            Hunger    = CreateStatusBar(right, "Hunger", "Starving", "Hungry", "Peckish", "Okay");
            Energy    = CreateStatusBar(right, "Energy", "Exhausted", "Tired", "Okay", "Energetic");
            Happiness = CreateStatusBar(right, "Happiness", "Miserable", "Unhappy", "So So", "Happy", "Euphoric");
            Health    = CreateStatusBar(evenMoreRight, "Health", "Near Death", "Critical", "Hurt", "Uncomfortable", "Fine", "Perfect");
            Boredom   = CreateStatusBar(evenMoreRight, "Boredom", "Desperate", "Overworked", "Bored", "Meh", "Fine", "Excited");
            #endregion

            Thoughts = AddChild(new Widget
            {
                AutoLayout  = AutoLayout.DockTop,
                MinimumSize = new Point(0, 24)
            });

            var bottomBar = AddChild(new Widget
            {
                Transparent = true,
                AutoLayout  = AutoLayout.DockBottom,
                MinimumSize = new Point(0, 32)
            });


            base.Construct();
        }
コード例 #10
0
ファイル: PlayerPauseUI.cs プロジェクト: sky-xk-nge/Unturned
        public PlayerPauseUI()
        {
            PlayerPauseUI.localization = Localization.read("/Player/PlayerPause.dat");
            if (PlayerPauseUI.icons != null)
            {
                PlayerPauseUI.icons.unload();
                PlayerPauseUI.icons = null;
            }
            PlayerPauseUI.icons     = Bundles.getBundle("/Bundles/Textures/Player/Icons/PlayerPause/PlayerPause.unity3d");
            PlayerPauseUI.container = new Sleek();
            PlayerPauseUI.container.positionScale_Y  = 1f;
            PlayerPauseUI.container.positionOffset_X = 10;
            PlayerPauseUI.container.positionOffset_Y = 10;
            PlayerPauseUI.container.sizeOffset_X     = -20;
            PlayerPauseUI.container.sizeOffset_Y     = -20;
            PlayerPauseUI.container.sizeScale_X      = 1f;
            PlayerPauseUI.container.sizeScale_Y      = 1f;
            PlayerUI.container.add(PlayerPauseUI.container);
            PlayerPauseUI.active       = false;
            PlayerPauseUI.returnButton = new SleekButtonIcon((Texture2D)PlayerPauseUI.icons.load("Return"));
            PlayerPauseUI.returnButton.positionOffset_X         = -100;
            PlayerPauseUI.returnButton.positionOffset_Y         = -205;
            PlayerPauseUI.returnButton.positionScale_X          = 0.5f;
            PlayerPauseUI.returnButton.positionScale_Y          = 0.5f;
            PlayerPauseUI.returnButton.sizeOffset_X             = 200;
            PlayerPauseUI.returnButton.sizeOffset_Y             = 50;
            PlayerPauseUI.returnButton.text                     = PlayerPauseUI.localization.format("Return_Button_Text");
            PlayerPauseUI.returnButton.tooltip                  = PlayerPauseUI.localization.format("Return_Button_Tooltip");
            PlayerPauseUI.returnButton.iconImage.backgroundTint = ESleekTint.FOREGROUND;
            SleekButton sleekButton = PlayerPauseUI.returnButton;

            if (PlayerPauseUI.< > f__mg$cache0 == null)
            {
                PlayerPauseUI.< > f__mg$cache0 = new ClickedButton(PlayerPauseUI.onClickedReturnButton);
            }
            sleekButton.onClickedButton         = PlayerPauseUI.< > f__mg$cache0;
            PlayerPauseUI.returnButton.fontSize = 14;
            PlayerPauseUI.container.add(PlayerPauseUI.returnButton);
            PlayerPauseUI.optionsButton = new SleekButtonIcon((Texture2D)PlayerPauseUI.icons.load("Options"));
            PlayerPauseUI.optionsButton.positionOffset_X = -100;
            PlayerPauseUI.optionsButton.positionOffset_Y = -145;
            PlayerPauseUI.optionsButton.positionScale_X  = 0.5f;
            PlayerPauseUI.optionsButton.positionScale_Y  = 0.5f;
            PlayerPauseUI.optionsButton.sizeOffset_X     = 200;
            PlayerPauseUI.optionsButton.sizeOffset_Y     = 50;
            PlayerPauseUI.optionsButton.text             = PlayerPauseUI.localization.format("Options_Button_Text");
            PlayerPauseUI.optionsButton.tooltip          = PlayerPauseUI.localization.format("Options_Button_Tooltip");
            SleekButton sleekButton2 = PlayerPauseUI.optionsButton;

            if (PlayerPauseUI.< > f__mg$cache1 == null)
            {
                PlayerPauseUI.< > f__mg$cache1 = new ClickedButton(PlayerPauseUI.onClickedOptionsButton);
            }
            sleekButton2.onClickedButton = PlayerPauseUI.< > f__mg$cache1;
            PlayerPauseUI.optionsButton.iconImage.backgroundTint = ESleekTint.FOREGROUND;
            PlayerPauseUI.optionsButton.fontSize = 14;
            PlayerPauseUI.container.add(PlayerPauseUI.optionsButton);
            PlayerPauseUI.displayButton = new SleekButtonIcon((Texture2D)PlayerPauseUI.icons.load("Display"));
            PlayerPauseUI.displayButton.positionOffset_X         = -100;
            PlayerPauseUI.displayButton.positionOffset_Y         = -85;
            PlayerPauseUI.displayButton.positionScale_X          = 0.5f;
            PlayerPauseUI.displayButton.positionScale_Y          = 0.5f;
            PlayerPauseUI.displayButton.sizeOffset_X             = 200;
            PlayerPauseUI.displayButton.sizeOffset_Y             = 50;
            PlayerPauseUI.displayButton.text                     = PlayerPauseUI.localization.format("Display_Button_Text");
            PlayerPauseUI.displayButton.tooltip                  = PlayerPauseUI.localization.format("Display_Button_Tooltip");
            PlayerPauseUI.displayButton.iconImage.backgroundTint = ESleekTint.FOREGROUND;
            SleekButton sleekButton3 = PlayerPauseUI.displayButton;

            if (PlayerPauseUI.< > f__mg$cache2 == null)
            {
                PlayerPauseUI.< > f__mg$cache2 = new ClickedButton(PlayerPauseUI.onClickedDisplayButton);
            }
            sleekButton3.onClickedButton         = PlayerPauseUI.< > f__mg$cache2;
            PlayerPauseUI.displayButton.fontSize = 14;
            PlayerPauseUI.container.add(PlayerPauseUI.displayButton);
            PlayerPauseUI.graphicsButton = new SleekButtonIcon((Texture2D)PlayerPauseUI.icons.load("Graphics"));
            PlayerPauseUI.graphicsButton.positionOffset_X         = -100;
            PlayerPauseUI.graphicsButton.positionOffset_Y         = -25;
            PlayerPauseUI.graphicsButton.positionScale_X          = 0.5f;
            PlayerPauseUI.graphicsButton.positionScale_Y          = 0.5f;
            PlayerPauseUI.graphicsButton.sizeOffset_X             = 200;
            PlayerPauseUI.graphicsButton.sizeOffset_Y             = 50;
            PlayerPauseUI.graphicsButton.text                     = PlayerPauseUI.localization.format("Graphics_Button_Text");
            PlayerPauseUI.graphicsButton.tooltip                  = PlayerPauseUI.localization.format("Graphics_Button_Tooltip");
            PlayerPauseUI.graphicsButton.iconImage.backgroundTint = ESleekTint.FOREGROUND;
            SleekButton sleekButton4 = PlayerPauseUI.graphicsButton;

            if (PlayerPauseUI.< > f__mg$cache3 == null)
            {
                PlayerPauseUI.< > f__mg$cache3 = new ClickedButton(PlayerPauseUI.onClickedGraphicsButton);
            }
            sleekButton4.onClickedButton          = PlayerPauseUI.< > f__mg$cache3;
            PlayerPauseUI.graphicsButton.fontSize = 14;
            PlayerPauseUI.container.add(PlayerPauseUI.graphicsButton);
            PlayerPauseUI.controlsButton = new SleekButtonIcon((Texture2D)PlayerPauseUI.icons.load("Controls"));
            PlayerPauseUI.controlsButton.positionOffset_X         = -100;
            PlayerPauseUI.controlsButton.positionOffset_Y         = 35;
            PlayerPauseUI.controlsButton.positionScale_X          = 0.5f;
            PlayerPauseUI.controlsButton.positionScale_Y          = 0.5f;
            PlayerPauseUI.controlsButton.sizeOffset_X             = 200;
            PlayerPauseUI.controlsButton.sizeOffset_Y             = 50;
            PlayerPauseUI.controlsButton.text                     = PlayerPauseUI.localization.format("Controls_Button_Text");
            PlayerPauseUI.controlsButton.tooltip                  = PlayerPauseUI.localization.format("Controls_Button_Tooltip");
            PlayerPauseUI.controlsButton.iconImage.backgroundTint = ESleekTint.FOREGROUND;
            SleekButton sleekButton5 = PlayerPauseUI.controlsButton;

            if (PlayerPauseUI.< > f__mg$cache4 == null)
            {
                PlayerPauseUI.< > f__mg$cache4 = new ClickedButton(PlayerPauseUI.onClickedControlsButton);
            }
            sleekButton5.onClickedButton          = PlayerPauseUI.< > f__mg$cache4;
            PlayerPauseUI.controlsButton.fontSize = 14;
            PlayerPauseUI.container.add(PlayerPauseUI.controlsButton);
            PlayerPauseUI.exitButton = new SleekButtonIcon((Texture2D)PlayerPauseUI.icons.load("Exit"));
            PlayerPauseUI.exitButton.positionOffset_X         = -100;
            PlayerPauseUI.exitButton.positionOffset_Y         = 155;
            PlayerPauseUI.exitButton.positionScale_X          = 0.5f;
            PlayerPauseUI.exitButton.positionScale_Y          = 0.5f;
            PlayerPauseUI.exitButton.sizeOffset_X             = 200;
            PlayerPauseUI.exitButton.sizeOffset_Y             = 50;
            PlayerPauseUI.exitButton.text                     = PlayerPauseUI.localization.format("Exit_Button_Text");
            PlayerPauseUI.exitButton.tooltip                  = PlayerPauseUI.localization.format("Exit_Button_Tooltip");
            PlayerPauseUI.exitButton.iconImage.backgroundTint = ESleekTint.FOREGROUND;
            SleekButton sleekButton6 = PlayerPauseUI.exitButton;

            if (PlayerPauseUI.< > f__mg$cache5 == null)
            {
                PlayerPauseUI.< > f__mg$cache5 = new ClickedButton(PlayerPauseUI.onClickedExitButton);
            }
            sleekButton6.onClickedButton      = PlayerPauseUI.< > f__mg$cache5;
            PlayerPauseUI.exitButton.fontSize = 14;
            PlayerPauseUI.container.add(PlayerPauseUI.exitButton);
            PlayerPauseUI.suicideButton = new SleekButtonIconConfirm((Texture2D)PlayerPauseUI.icons.load("Suicide"), PlayerPauseUI.localization.format("Suicide_Button_Confirm"), PlayerPauseUI.localization.format("Suicide_Button_Confirm_Tooltip"), PlayerPauseUI.localization.format("Suicide_Button_Deny"), PlayerPauseUI.localization.format("Suicide_Button_Deny_Tooltip"));
            PlayerPauseUI.suicideButton.positionOffset_X         = -100;
            PlayerPauseUI.suicideButton.positionOffset_Y         = 95;
            PlayerPauseUI.suicideButton.positionScale_X          = 0.5f;
            PlayerPauseUI.suicideButton.positionScale_Y          = 0.5f;
            PlayerPauseUI.suicideButton.sizeOffset_X             = 200;
            PlayerPauseUI.suicideButton.sizeOffset_Y             = 50;
            PlayerPauseUI.suicideButton.text                     = PlayerPauseUI.localization.format("Suicide_Button_Text");
            PlayerPauseUI.suicideButton.tooltip                  = PlayerPauseUI.localization.format("Suicide_Button_Tooltip");
            PlayerPauseUI.suicideButton.iconImage.backgroundTint = ESleekTint.FOREGROUND;
            SleekButtonIconConfirm sleekButtonIconConfirm = PlayerPauseUI.suicideButton;

            if (PlayerPauseUI.< > f__mg$cache6 == null)
            {
                PlayerPauseUI.< > f__mg$cache6 = new Confirm(PlayerPauseUI.onClickedSuicideButton);
            }
            sleekButtonIconConfirm.onConfirmed   = PlayerPauseUI.< > f__mg$cache6;
            PlayerPauseUI.suicideButton.fontSize = 14;
            PlayerPauseUI.container.add(PlayerPauseUI.suicideButton);
            PlayerPauseUI.spyBox = new SleekBox();
            PlayerPauseUI.spyBox.positionOffset_Y = -310;
            PlayerPauseUI.spyBox.positionScale_X  = 0.5f;
            PlayerPauseUI.spyBox.positionScale_Y  = 0.5f;
            PlayerPauseUI.spyBox.sizeOffset_X     = 660;
            PlayerPauseUI.spyBox.sizeOffset_Y     = 500;
            PlayerPauseUI.container.add(PlayerPauseUI.spyBox);
            PlayerPauseUI.spyBox.isVisible          = false;
            PlayerPauseUI.spyImage                  = new SleekImageTexture();
            PlayerPauseUI.spyImage.positionOffset_X = 10;
            PlayerPauseUI.spyImage.positionOffset_Y = 10;
            PlayerPauseUI.spyImage.sizeOffset_X     = 640;
            PlayerPauseUI.spyImage.sizeOffset_Y     = 480;
            PlayerPauseUI.spyBox.add(PlayerPauseUI.spyImage);
            PlayerPauseUI.spyRefreshButton = new SleekButton();
            PlayerPauseUI.spyRefreshButton.positionOffset_X = -205;
            PlayerPauseUI.spyRefreshButton.positionOffset_Y = 10;
            PlayerPauseUI.spyRefreshButton.positionScale_X  = 0.5f;
            PlayerPauseUI.spyRefreshButton.positionScale_Y  = 1f;
            PlayerPauseUI.spyRefreshButton.sizeOffset_X     = 200;
            PlayerPauseUI.spyRefreshButton.sizeOffset_Y     = 50;
            PlayerPauseUI.spyRefreshButton.text             = PlayerPauseUI.localization.format("Spy_Refresh_Button_Text");
            PlayerPauseUI.spyRefreshButton.tooltip          = PlayerPauseUI.localization.format("Spy_Refresh_Button_Tooltip");
            SleekButton sleekButton7 = PlayerPauseUI.spyRefreshButton;

            if (PlayerPauseUI.< > f__mg$cache7 == null)
            {
                PlayerPauseUI.< > f__mg$cache7 = new ClickedButton(PlayerPauseUI.onClickedSpyRefreshButton);
            }
            sleekButton7.onClickedButton            = PlayerPauseUI.< > f__mg$cache7;
            PlayerPauseUI.spyRefreshButton.fontSize = 14;
            PlayerPauseUI.spyBox.add(PlayerPauseUI.spyRefreshButton);
            PlayerPauseUI.spySlayButton = new SleekButton();
            PlayerPauseUI.spySlayButton.positionOffset_X = 5;
            PlayerPauseUI.spySlayButton.positionOffset_Y = 10;
            PlayerPauseUI.spySlayButton.positionScale_X  = 0.5f;
            PlayerPauseUI.spySlayButton.positionScale_Y  = 1f;
            PlayerPauseUI.spySlayButton.sizeOffset_X     = 200;
            PlayerPauseUI.spySlayButton.sizeOffset_Y     = 50;
            PlayerPauseUI.spySlayButton.text             = PlayerPauseUI.localization.format("Spy_Slay_Button_Text");
            PlayerPauseUI.spySlayButton.tooltip          = PlayerPauseUI.localization.format("Spy_Slay_Button_Tooltip");
            SleekButton sleekButton8 = PlayerPauseUI.spySlayButton;

            if (PlayerPauseUI.< > f__mg$cache8 == null)
            {
                PlayerPauseUI.< > f__mg$cache8 = new ClickedButton(PlayerPauseUI.onClickedSpySlayButton);
            }
            sleekButton8.onClickedButton         = PlayerPauseUI.< > f__mg$cache8;
            PlayerPauseUI.spySlayButton.fontSize = 14;
            PlayerPauseUI.spyBox.add(PlayerPauseUI.spySlayButton);
            PlayerPauseUI.serverBox = new SleekBox();
            PlayerPauseUI.serverBox.positionOffset_Y = -50;
            PlayerPauseUI.serverBox.positionScale_Y  = 1f;
            PlayerPauseUI.serverBox.sizeOffset_X     = -5;
            PlayerPauseUI.serverBox.sizeOffset_Y     = 50;
            PlayerPauseUI.serverBox.sizeScale_X      = 0.75f;
            PlayerPauseUI.serverBox.fontSize         = 14;
            PlayerPauseUI.container.add(PlayerPauseUI.serverBox);
            PlayerPauseUI.favoriteButton = new SleekButtonIcon(null);
            PlayerPauseUI.favoriteButton.positionScale_X  = 0.75f;
            PlayerPauseUI.favoriteButton.positionOffset_Y = -50;
            PlayerPauseUI.favoriteButton.positionOffset_X = 5;
            PlayerPauseUI.favoriteButton.positionScale_Y  = 1f;
            PlayerPauseUI.favoriteButton.sizeOffset_X     = -5;
            PlayerPauseUI.favoriteButton.sizeOffset_Y     = 50;
            PlayerPauseUI.favoriteButton.sizeScale_X      = 0.25f;
            PlayerPauseUI.favoriteButton.tooltip          = PlayerPauseUI.localization.format("Favorite_Button_Tooltip");
            PlayerPauseUI.favoriteButton.fontSize         = 14;
            SleekButton sleekButton9 = PlayerPauseUI.favoriteButton;

            if (PlayerPauseUI.< > f__mg$cache9 == null)
            {
                PlayerPauseUI.< > f__mg$cache9 = new ClickedButton(PlayerPauseUI.onClickedFavoriteButton);
            }
            sleekButton9.onClickedButton = PlayerPauseUI.< > f__mg$cache9;
            PlayerPauseUI.container.add(PlayerPauseUI.favoriteButton);
            if (Provider.isServer)
            {
                PlayerPauseUI.favoriteButton.isVisible = false;
                PlayerPauseUI.serverBox.sizeScale_X    = 1f;
            }
            new MenuConfigurationOptionsUI();
            new MenuConfigurationDisplayUI();
            new MenuConfigurationGraphicsUI();
            new MenuConfigurationControlsUI();
            PlayerPauseUI.updateFavorite();
            if (PlayerPauseUI.< > f__mg$cacheA == null)
            {
                PlayerPauseUI.< > f__mg$cacheA = new PlayerSpyReady(PlayerPauseUI.onSpyReady);
            }
            Player.onSpyReady = PlayerPauseUI.< > f__mg$cacheA;
        }
コード例 #11
0
 public void ConfirmIntegerObjectsAreEqualTests()
 {
     bool ok = Confirm.Equal(1, 1);
 }
コード例 #12
0
        public void ConfirmStringObjectsAreEqualTests()
        {
            bool ok = Confirm.Equal("1", "1");

            ok = Confirm.Equal(null, null);
        }
コード例 #13
0
        public void ConfirmGreaterTest()
        {
            Confirm.IsGreater(4, 1);

            Confirm.IsGreater(2.0, 1.9);
        }
コード例 #14
0
 public void ConfirmIsFalseThrowsEqualExceptionIfValueIsNotFalse()
 {
     Confirm.IsFalse(true);
 }
コード例 #15
0
 public void ConfirmIsTrueThrowsEqualExceptionIfValueIsNotTrue()
 {
     Confirm.IsTrue(false);
 }
コード例 #16
0
 public void ConfirmIsFalse()
 {
     Confirm.IsFalse(false);
 }
コード例 #17
0
 public async Task <AccountResult> Confirm(Confirm entity) =>
 await _accountService.Confirm(entity);
コード例 #18
0
        public ActionResult Upvote([Bind(Include = "ReviewID, UpVote")] Review review, Confirm Confirm)
        {
            Review ReviewToChange = db.Reviews.Find(review.ReviewID);

            if (Confirm.ToString() == "Yes")
            {
                ReviewToChange.UpVote          = ReviewToChange.UpVote + 1;
                db.Entry(ReviewToChange).State = EntityState.Modified;
                db.SaveChanges();
                return(RedirectToAction("Approved"));
            }


            //  ViewBag.Upvote = "You have successfully upvote this review";
            return(RedirectToAction("Approved"));
        }
コード例 #19
0
        /// <summary>
        /// 删除表格选中行(FineUI v6.0更新:必须加上延迟,否则弹出框会阻止事件向上传播,导致不能选中单元格!!)
        /// </summary>
        /// <param name="grid1"></param>
        /// <returns></returns>
        protected string GetDeleteScript(Grid grid1)
        {
            string confirmScript = Confirm.GetShowReference("删除选中行?", String.Empty, MessageBoxIcon.Question, grid1.GetDeleteSelectedRowsReference(), String.Empty);

            return(String.Format("F.defer(function(){{{0}}},100);", confirmScript));
        }
コード例 #20
0
        private async Task <bool> SubmitImpl(string param)
        {
            Buy.Model.Symbol = SymbolInformation.Symbol;
            Buy.Model.Side   = TradeSide.Buy;
            Buy.Model.Kind   = OrderKind.Buy;
            Buy.Model.Type   = IsMarketBuy ? OrderType.MARKET : OrderType.LIMIT;

            StopLoss.Model.Symbol = SymbolInformation.Symbol;
            StopLoss.Model.Side   = TradeSide.Sell;
            StopLoss.Model.Kind   = OrderKind.StopLoss;
            StopLoss.Model.Type   = IsLimitStop ? OrderType.STOP_LIMIT : OrderType.MARKET;
            StopLoss.Quantity     = Buy.Quantity;

            Debug.Assert(Buy.Model.Quantity >= SymbolInformation.MinQuantity);
            Debug.Assert((Buy.Model.Price * Buy.Model.Quantity) >= SymbolInformation.MinNotional);
            Debug.Assert((StopLoss.Model.Price * StopLoss.Model.Quantity) >= SymbolInformation.MinNotional);

            foreach (var tp in TakeProfit)
            {
                tp.Model.Symbol = SymbolInformation.Symbol;
                tp.Model.Side   = TradeSide.Sell;
                tp.Model.Kind   = OrderKind.TakeProfit;
                tp.Model.Type   = OrderType.MARKET;
                if (tp.QuantityPercent > 0.01)
                {
                    tp.Quantity = SymbolInformation.ClampQuantity(Buy.Quantity * (decimal)tp.QuantityPercent);
                    Debug.Assert(tp.Quantity >= SymbolInformation.MinQuantity);
                    Debug.Assert(tp.Total >= SymbolInformation.MinNotional);
                }
                else
                {
                    tp.Quantity = 0m;
                }
            }

            var tpQuantityTotal   = TakeProfit.Sum(tp => tp.Quantity);
            var tpQuantityPercent = TakeProfit.Sum(tp => tp.QuantityPercent);

            if (tpQuantityPercent > 0.98)
            {
                tpQuantityPercent = 1.00;
            }
            var tpValidQuantity = SymbolInformation.ClampQuantity(Buy.Quantity * (decimal)tpQuantityPercent);

            var tpQuantityLeft = tpValidQuantity - tpQuantityTotal;

            while (tpQuantityLeft >= SymbolInformation.StepSize)
            {
                foreach (var tp in TakeProfit.Where(x => x.QuantityPercent >= 0.01))
                {
                    if (tpQuantityLeft >= SymbolInformation.StepSize)
                    {
                        tp.Quantity    += SymbolInformation.StepSize;
                        tpQuantityLeft -= SymbolInformation.StepSize;
                    }
                }
                tpQuantityLeft = Buy.Quantity - TakeProfit.Sum(tp => tp.Quantity);
            }

            Debug.Assert(Buy.Quantity >= TakeProfit.Sum(tp => tp.Quantity));

            if (tpQuantityLeft > 0m)
            {
                //System.Windows.MessageBox.Show($"Остаток: {tpQuantityLeft} {SymbolInformation.BaseAsset}");
                var ok = await Confirm.Handle($"Остаток: {tpQuantityLeft} {SymbolInformation.BaseAsset}");

                if (!ok)
                {
                    return(false);
                }
            }

            Model.Jobs.Add(Buy.Model);
            foreach (var tp in TakeProfitCollection)
            {
                // NOTE: if SL is TRAILING by STEPS,
                // then create new object with corresponding price
                // for every TP.
                Model.Jobs.Add(StopLoss.Model);
                Model.Jobs.Add(tp.Model);
            }

            Model.Created = DateTime.Now;
            Model.Updated = DateTime.Now;
            Model.Events.Add(Model.Created, "Task created.");

            SerializeModel(Model);

            return(true);
        }
コード例 #21
0
        public MainWindow() : base(0, 0, Console.WindowWidth, Console.WindowHeight, null)
        {
            var oneBtn = new Button(2, 2, "Button One", "oneBtn", this)
            {
                Action = delegate() { new Alert("You Clicked Button One", this, ConsoleColor.White); }
            };
            var twoBtn = new Button(4, 2, "Button Two", "twoBtn", this)
            {
                Action = delegate() { new Alert("You Clicked Button Two", this, ConsoleColor.White); }
            };
            var threeBtn = new Button(6, 2, "Long Alert", "threeoBtn", this)
            {
                Action = delegate() { new Alert("A web browser (commonly referred to as a browser) is a software application for retrieving, presenting and traversing information resources on the World Wide", this, ConsoleColor.White); }
            };

            var displayAlertBtn = new Button(2, 20, "Display Alert", "displayAlertBtn", this)
            {
                Action = delegate() { new Alert("This is an Alert!", this, ConsoleColor.White); }
            };
            var displayConfirmBtn = new Button(4, 20, "Display Confirm", "displayConfirmBtn", this)
            {
                Action = delegate() {
                    var cf = new Confirm("This is a Confirm!", this, ConsoleColor.White);

                    if (cf.ShowDialog() == ConsoleDraw.DialogResult.OK)
                    {
                    }
                }
            };
            var exitBtn = new Button(6, 20, "Exit", "exitBtn", this)
            {
                Action = delegate() { ExitWindow(); }
            };

            var displaySettingBtn = new Button(2, 40, "Display Settings", "displaySettingsBtn", this)
            {
                Action = delegate() { new SettingsWindow(this); }
            };
            var displaySaveBtn = new Button(4, 40, "Display Save Menu", "displaySaveMenuBtn", this)
            {
                Action = delegate() { new SaveMenu("Untitled.txt", Directory.GetCurrentDirectory(), "Test Data", this); }
            };
            var displayLoadBtn = new Button(6, 40, "Display Load Menu", "displayLoadMenuBtn", this)
            {
                Action = delegate() { new LoadMenu(Directory.GetCurrentDirectory(), new Dictionary <string, string>()
                    {
                        { "txt", "Text Document" }, { "*", "All Files" }
                    }, this); }
            };

            var oneCheckBox      = new CheckBox(10, 2, "oneCheckBox", this);
            var oneCheckBoxLabel = new Label("Check Box One", 10, 6, "oneCheckBoxLabel", this);
            var twoCheckBox      = new CheckBox(12, 2, "twoCheckBox", this)
            {
                Checked = true
            };
            var twoCheckBoxLabel   = new Label("Check Box Two", 12, 6, "twoCheckBoxLabel", this);
            var threeCheckBox      = new CheckBox(14, 2, "threeCheckBox", this);
            var threeCheckBoxLabel = new Label("Check Box Three", 14, 6, "threeCheckBoxLabel", this);

            var groupOneLabel       = new Label("Radio Button Group One", 9, 25, "oneCheckBoxLabel", this);
            var oneRadioBtnGroupOne = new RadioButton(10, 25, "oneRadioBtnGroupOne", "groupOne", this)
            {
                Checked = true
            };
            var oneRadioBtnGroupOneLabel   = new Label("Radio Button One", 10, 29, "oneCheckBoxLabel", this);
            var twoRadioBtnGroupOne        = new RadioButton(12, 25, "twoRadioBtnGroupOne", "groupOne", this);
            var twoRadioBtnGroupOneLabel   = new Label("Radio Button Two", 12, 29, "oneCheckBoxLabel", this);
            var threeRadioBtnGroupOne      = new RadioButton(14, 25, "threeRadioBtnGroupOne", "groupOne", this);
            var threeRadioBtnGroupOneLabel = new Label("Radio Button Three", 14, 29, "oneCheckBoxLabel", this);

            var groupTwoLabel       = new Label("Radio Button Group Two", 9, 50, "oneCheckBoxLabel", this);
            var oneRadioBtnGroupTwo = new RadioButton(10, 50, "oneRadioBtnGroupTwo", "groupTwo", this)
            {
                Checked = true
            };
            var twoRadioBtnGroupTwo   = new RadioButton(12, 50, "twoRadioBtnGroupTwo", "groupTwo", this);
            var threeRadioBtnGroupTwo = new RadioButton(14, 50, "threeRadioBtnGroupTwo", "groupTwo", this);

            var textAreaLabel = new Label("Text Area", 16, 2, "textAreaLabel", this);
            var textArea      = new TextArea(17, 2, 60, 6, "txtArea", this);

            textArea.BackgroundColour = ConsoleColor.DarkGray;

            var txtBoxLabel = new Label("Text Box", 24, 2, "txtBoxLabel", this);
            var txtBox      = new TextBox(24, 11, "txtBox", this);

            var fileSelect = new FileBrowser(26, 2, 40, 10, Directory.GetCurrentDirectory(), "fileSelect", this, true);

            var progressBar      = new ProgressBar(10, 39, 2, 3, 70, "progressBar", this);
            var progressBarLabel = new Label("10%", 39, 73, "oneCheckBoxLabel", this);

            var progressBarDownBtn = new Button(37, 2, "Progress Down", "displaySettingsBtn", this)
            {
                Action = delegate() { progressBar.PercentageComplete--; progressBarLabel.SetText(String.Format("{0}%", progressBar.PercentageComplete).PadRight(4)); }
            };
            var progressBarUpBtn = new Button(37, 18, "Progress Up", "displaySettingsBtn", this)
            {
                Action = delegate() { progressBar.PercentageComplete++; progressBarLabel.SetText(String.Format("{0}%", progressBar.PercentageComplete).PadRight(4)); }
            };



            Inputs.Add(oneBtn);
            Inputs.Add(twoBtn);
            Inputs.Add(threeBtn);
            Inputs.Add(oneCheckBox);
            Inputs.Add(oneCheckBoxLabel);
            Inputs.Add(twoCheckBox);
            Inputs.Add(twoCheckBoxLabel);
            Inputs.Add(threeCheckBox);
            Inputs.Add(threeCheckBoxLabel);

            Inputs.Add(displayAlertBtn);
            Inputs.Add(displayConfirmBtn);
            Inputs.Add(exitBtn);

            Inputs.Add(groupOneLabel);
            Inputs.Add(oneRadioBtnGroupOne);
            Inputs.Add(oneRadioBtnGroupOneLabel);
            Inputs.Add(twoRadioBtnGroupOne);
            Inputs.Add(twoRadioBtnGroupOneLabel);
            Inputs.Add(threeRadioBtnGroupOne);
            Inputs.Add(threeRadioBtnGroupOneLabel);

            Inputs.Add(displaySettingBtn);
            Inputs.Add(displaySaveBtn);
            Inputs.Add(displayLoadBtn);

            Inputs.Add(groupTwoLabel);
            Inputs.Add(oneRadioBtnGroupTwo);
            Inputs.Add(twoRadioBtnGroupTwo);
            Inputs.Add(threeRadioBtnGroupTwo);

            Inputs.Add(textAreaLabel);
            Inputs.Add(textArea);

            Inputs.Add(txtBoxLabel);
            Inputs.Add(txtBox);

            Inputs.Add(fileSelect);

            Inputs.Add(progressBarDownBtn);
            Inputs.Add(progressBarUpBtn);

            Inputs.Add(progressBar);
            Inputs.Add(progressBarLabel);

            List <string> opts = new List <string>()
            {
                "hello", "world"
            };
            var cb = new Dropdown(0, 0, opts, "cb", this);

            cb.DropdownItems = new List <DropdownItem>(opts.Select(_ => new DropdownItem(_, 10, "2", this)).ToArray());

            Inputs.Add(cb);

            CurrentlySelected = oneBtn;

            Draw();
            MainLoop();
        }
コード例 #22
0
        private async void GetInitialData()
        {
            try
            {
                UserDialogs.Instance.ShowLoading("Obteniendo comandos a controlar...", MaskType.Black);
                if (!await ApiIsOnline())
                {
                    UserDialogs.Instance.HideLoading();
                    Toast.ShowError(AlertMessages.Error);
                    return;
                }
                else
                {
                    if (!await GetTokenSuccess())
                    {
                        UserDialogs.Instance.HideLoading();
                        Toast.ShowError(AlertMessages.Error);
                        return;
                    }
                    else
                    {
                        ControlSchedulesExecutionQueryValues QueryValues = new ControlSchedulesExecutionQueryValues()
                        {
                            IdLog = this.LogItem.IdLog
                        };
                        Response resultCommandsToControlGet = await ApiSrv.GetControlSchedulesExecution(TokenGet.Key, QueryValues);

                        if (!resultCommandsToControlGet.IsSuccess)
                        {
                            UserDialogs.Instance.HideLoading();
                            Toast.ShowError(AlertMessages.Error);
                            return;
                        }
                        else
                        {
                            ControlSchedulesExecutions = JsonConvert.DeserializeObject <List <ControlSchedulesExecution> >(Crypto.DecodeString(resultCommandsToControlGet.Data));
                            CommandsToControlItems     = new ObservableCollection <CommandsToControl>();
                            foreach (ControlSchedulesExecution controlSchedulesExecution in ControlSchedulesExecutions)
                            {
                                CommandsToControlItems.Add(new CommandsToControl()
                                {
                                    IdStatus         = controlSchedulesExecution.IdStatus,
                                    InstanceNumber   = controlSchedulesExecution.InstanceNumber,
                                    Lot              = controlSchedulesExecution.Lot,
                                    Command          = controlSchedulesExecution.Command,
                                    StartDate        = (controlSchedulesExecution.StartDate != null) ? (DateTime)controlSchedulesExecution.StartDate : new DateTime(),
                                    EndDate          = (controlSchedulesExecution.EndDate != null) ? (DateTime)controlSchedulesExecution.EndDate : new DateTime(),
                                    TimeFrom         = (controlSchedulesExecution.TimeFrom != null) ? (DateTime)controlSchedulesExecution.TimeFrom : new DateTime(),
                                    TimeUntil        = (controlSchedulesExecution.TimeUntil != null) ? (DateTime)controlSchedulesExecution.TimeUntil : new DateTime(),
                                    OutOfSchedule    = controlSchedulesExecution.OutOfSchedule,
                                    CriticalBusiness = controlSchedulesExecution.CriticalBusiness,
                                    StartDateString  = (controlSchedulesExecution.StartDate != null) ? ((DateTime)controlSchedulesExecution.StartDate).ToString(DateTimeFormatString.LatinDate) : "",
                                    EndDateString    = (controlSchedulesExecution.EndDate != null) ? ((DateTime)controlSchedulesExecution.EndDate).ToString(DateTimeFormatString.LatinDate) : "",
                                    TimeFromString   = (controlSchedulesExecution.TimeFrom != null) ? ((DateTime)controlSchedulesExecution.TimeFrom).ToString(DateTimeFormatString.Time24Hour) : "",
                                    TimeUntilString  = (controlSchedulesExecution.TimeUntil != null) ? ((DateTime)controlSchedulesExecution.TimeUntil).ToString(DateTimeFormatString.Time24Hour) : "",
                                    StatusColorEE    = GetStatusColor.ByIdStatus(controlSchedulesExecution.IdStatus.Trim()),
                                    StatusColorEC    = (controlSchedulesExecution.OutOfSchedule != null) ? StatusColor.Red : StatusColor.White,
                                });
                            }
                            UserDialogs.Instance.HideLoading();
                            if (CommandsToControlItems.Count == 0)
                            {
                                bool result = await Confirm.Show(string.Format("No hay comandos a controlar para la bitácora: {0}, desea cerrar la vista?", this.LogItem.NameLog));

                                if (result)
                                {
                                    Application.Current.MainPage.Navigation.PopAsync();
                                }
                            }
                        }
                    }
                }
            }
            catch (Exception ex)
            {
                UserDialogs.Instance.HideLoading();
                Toast.ShowError(AlertMessages.Error);
            }
        }
コード例 #23
0
        public void MethodManager_GetTestsInTestClass_Will_Find_Test_Tear_Down_Method_On_For_Every_Test()
        {
            IList <TestMethod> tests = manager.GetTestsInTestClass(typeof(MethodManagerTest), TestType.All, null);

            Confirm.IsTrue(tests.All(t => t.TestTearDown != null));
        }
コード例 #24
0
 public string FailureBox(string Caption) => $"{Confirm.Failure(Caption)}";
コード例 #25
0
        // Token: 0x060036F5 RID: 14069 RVA: 0x0017B8D8 File Offset: 0x00179CD8
        public MenuPlaySingleplayerUI()
        {
            MenuPlaySingleplayerUI.localization = Localization.read("/Menu/Play/MenuPlaySingleplayer.dat");
            Bundle bundle = Bundles.getBundle("/Bundles/Textures/Menu/Icons/Play/MenuPlaySingleplayer/MenuPlaySingleplayer.unity3d");

            MenuPlaySingleplayerUI.container = new Sleek();
            MenuPlaySingleplayerUI.container.positionOffset_X = 10;
            MenuPlaySingleplayerUI.container.positionOffset_Y = 10;
            MenuPlaySingleplayerUI.container.positionScale_Y  = 1f;
            MenuPlaySingleplayerUI.container.sizeOffset_X     = -20;
            MenuPlaySingleplayerUI.container.sizeOffset_Y     = -20;
            MenuPlaySingleplayerUI.container.sizeScale_X      = 1f;
            MenuPlaySingleplayerUI.container.sizeScale_Y      = 1f;
            MenuUI.container.add(MenuPlaySingleplayerUI.container);
            MenuPlaySingleplayerUI.active     = false;
            MenuPlaySingleplayerUI.previewBox = new SleekBox();
            MenuPlaySingleplayerUI.previewBox.positionOffset_X = -450;
            MenuPlaySingleplayerUI.previewBox.positionOffset_Y = 100;
            MenuPlaySingleplayerUI.previewBox.positionScale_X  = 0.5f;
            MenuPlaySingleplayerUI.previewBox.sizeOffset_X     = 355;
            MenuPlaySingleplayerUI.previewBox.sizeOffset_Y     = 180;
            MenuPlaySingleplayerUI.container.add(MenuPlaySingleplayerUI.previewBox);
            MenuPlaySingleplayerUI.previewImage = new SleekImageTexture();
            MenuPlaySingleplayerUI.previewImage.positionOffset_X     = 10;
            MenuPlaySingleplayerUI.previewImage.positionOffset_Y     = 10;
            MenuPlaySingleplayerUI.previewImage.sizeOffset_X         = -20;
            MenuPlaySingleplayerUI.previewImage.sizeOffset_Y         = -20;
            MenuPlaySingleplayerUI.previewImage.sizeScale_X          = 1f;
            MenuPlaySingleplayerUI.previewImage.sizeScale_Y          = 1f;
            MenuPlaySingleplayerUI.previewImage.shouldDestroyTexture = true;
            MenuPlaySingleplayerUI.previewBox.add(MenuPlaySingleplayerUI.previewImage);
            MenuPlaySingleplayerUI.levelScrollBox = new SleekScrollBox();
            MenuPlaySingleplayerUI.levelScrollBox.positionOffset_X = -240;
            MenuPlaySingleplayerUI.levelScrollBox.positionOffset_Y = 340;
            MenuPlaySingleplayerUI.levelScrollBox.positionScale_X  = 0.5f;
            MenuPlaySingleplayerUI.levelScrollBox.sizeOffset_X     = 430;
            MenuPlaySingleplayerUI.levelScrollBox.sizeOffset_Y     = -440;
            MenuPlaySingleplayerUI.levelScrollBox.sizeScale_Y      = 1f;
            MenuPlaySingleplayerUI.levelScrollBox.area             = new Rect(0f, 0f, 5f, 0f);
            MenuPlaySingleplayerUI.container.add(MenuPlaySingleplayerUI.levelScrollBox);
            MenuPlaySingleplayerUI.officalMapsButton = new SleekButton();
            MenuPlaySingleplayerUI.officalMapsButton.positionOffset_X = -240;
            MenuPlaySingleplayerUI.officalMapsButton.positionOffset_Y = 290;
            MenuPlaySingleplayerUI.officalMapsButton.positionScale_X  = 0.5f;
            MenuPlaySingleplayerUI.officalMapsButton.sizeOffset_X     = 100;
            MenuPlaySingleplayerUI.officalMapsButton.sizeOffset_Y     = 50;
            MenuPlaySingleplayerUI.officalMapsButton.text             = MenuPlaySingleplayerUI.localization.format("Maps_Official");
            MenuPlaySingleplayerUI.officalMapsButton.tooltip          = MenuPlaySingleplayerUI.localization.format("Maps_Official_Tooltip");
            SleekButton sleekButton = MenuPlaySingleplayerUI.officalMapsButton;

            if (MenuPlaySingleplayerUI.< > f__mg$cache1 == null)
            {
                MenuPlaySingleplayerUI.< > f__mg$cache1 = new ClickedButton(MenuPlaySingleplayerUI.onClickedOfficialMapsButton);
            }
            sleekButton.onClickedButton = MenuPlaySingleplayerUI.< > f__mg$cache1;
            MenuPlaySingleplayerUI.officalMapsButton.fontSize = 14;
            MenuPlaySingleplayerUI.container.add(MenuPlaySingleplayerUI.officalMapsButton);
            if (Provider.statusData.Maps.Official != EMapStatus.NONE)
            {
                SleekNew sleek = new SleekNew(Provider.statusData.Maps.Official == EMapStatus.UPDATED);
                MenuPlaySingleplayerUI.officalMapsButton.add(sleek);
            }
            MenuPlaySingleplayerUI.curatedMapsButton = new SleekButton();
            MenuPlaySingleplayerUI.curatedMapsButton.positionOffset_X = -140;
            MenuPlaySingleplayerUI.curatedMapsButton.positionOffset_Y = 290;
            MenuPlaySingleplayerUI.curatedMapsButton.positionScale_X  = 0.5f;
            MenuPlaySingleplayerUI.curatedMapsButton.sizeOffset_X     = 100;
            MenuPlaySingleplayerUI.curatedMapsButton.sizeOffset_Y     = 50;
            MenuPlaySingleplayerUI.curatedMapsButton.text             = MenuPlaySingleplayerUI.localization.format("Maps_Curated");
            MenuPlaySingleplayerUI.curatedMapsButton.tooltip          = MenuPlaySingleplayerUI.localization.format("Maps_Curated_Tooltip");
            SleekButton sleekButton2 = MenuPlaySingleplayerUI.curatedMapsButton;

            if (MenuPlaySingleplayerUI.< > f__mg$cache2 == null)
            {
                MenuPlaySingleplayerUI.< > f__mg$cache2 = new ClickedButton(MenuPlaySingleplayerUI.onClickedCuratedMapsButton);
            }
            sleekButton2.onClickedButton = MenuPlaySingleplayerUI.< > f__mg$cache2;
            MenuPlaySingleplayerUI.curatedMapsButton.fontSize = 14;
            MenuPlaySingleplayerUI.container.add(MenuPlaySingleplayerUI.curatedMapsButton);
            if (Provider.statusData.Maps.Curated != EMapStatus.NONE)
            {
                SleekNew sleek2 = new SleekNew(Provider.statusData.Maps.Curated == EMapStatus.UPDATED);
                MenuPlaySingleplayerUI.curatedMapsButton.add(sleek2);
            }
            MenuPlaySingleplayerUI.workshopMapsButton = new SleekButton();
            MenuPlaySingleplayerUI.workshopMapsButton.positionOffset_X = -40;
            MenuPlaySingleplayerUI.workshopMapsButton.positionOffset_Y = 290;
            MenuPlaySingleplayerUI.workshopMapsButton.positionScale_X  = 0.5f;
            MenuPlaySingleplayerUI.workshopMapsButton.sizeOffset_X     = 100;
            MenuPlaySingleplayerUI.workshopMapsButton.sizeOffset_Y     = 50;
            MenuPlaySingleplayerUI.workshopMapsButton.text             = MenuPlaySingleplayerUI.localization.format("Maps_Workshop");
            MenuPlaySingleplayerUI.workshopMapsButton.tooltip          = MenuPlaySingleplayerUI.localization.format("Maps_Workshop_Tooltip");
            SleekButton sleekButton3 = MenuPlaySingleplayerUI.workshopMapsButton;

            if (MenuPlaySingleplayerUI.< > f__mg$cache3 == null)
            {
                MenuPlaySingleplayerUI.< > f__mg$cache3 = new ClickedButton(MenuPlaySingleplayerUI.onClickedWorkshopMapsButton);
            }
            sleekButton3.onClickedButton = MenuPlaySingleplayerUI.< > f__mg$cache3;
            MenuPlaySingleplayerUI.workshopMapsButton.fontSize = 14;
            MenuPlaySingleplayerUI.container.add(MenuPlaySingleplayerUI.workshopMapsButton);
            MenuPlaySingleplayerUI.miscMapsButton = new SleekButton();
            MenuPlaySingleplayerUI.miscMapsButton.positionOffset_X = 60;
            MenuPlaySingleplayerUI.miscMapsButton.positionOffset_Y = 290;
            MenuPlaySingleplayerUI.miscMapsButton.positionScale_X  = 0.5f;
            MenuPlaySingleplayerUI.miscMapsButton.sizeOffset_X     = 100;
            MenuPlaySingleplayerUI.miscMapsButton.sizeOffset_Y     = 50;
            MenuPlaySingleplayerUI.miscMapsButton.text             = MenuPlaySingleplayerUI.localization.format("Maps_Misc");
            MenuPlaySingleplayerUI.miscMapsButton.tooltip          = MenuPlaySingleplayerUI.localization.format("Maps_Misc_Tooltip");
            SleekButton sleekButton4 = MenuPlaySingleplayerUI.miscMapsButton;

            if (MenuPlaySingleplayerUI.< > f__mg$cache4 == null)
            {
                MenuPlaySingleplayerUI.< > f__mg$cache4 = new ClickedButton(MenuPlaySingleplayerUI.onClickedMiscMapsButton);
            }
            sleekButton4.onClickedButton = MenuPlaySingleplayerUI.< > f__mg$cache4;
            MenuPlaySingleplayerUI.miscMapsButton.fontSize = 14;
            MenuPlaySingleplayerUI.container.add(MenuPlaySingleplayerUI.miscMapsButton);
            if (Provider.statusData.Maps.Misc != EMapStatus.NONE)
            {
                SleekNew sleek3 = new SleekNew(Provider.statusData.Maps.Misc == EMapStatus.UPDATED);
                MenuPlaySingleplayerUI.miscMapsButton.add(sleek3);
            }
            MenuPlaySingleplayerUI.selectedBox = new SleekBox();
            MenuPlaySingleplayerUI.selectedBox.positionOffset_X = -85;
            MenuPlaySingleplayerUI.selectedBox.positionOffset_Y = 100;
            MenuPlaySingleplayerUI.selectedBox.positionScale_X  = 0.5f;
            MenuPlaySingleplayerUI.selectedBox.sizeOffset_X     = 275;
            MenuPlaySingleplayerUI.selectedBox.sizeOffset_Y     = 30;
            MenuPlaySingleplayerUI.container.add(MenuPlaySingleplayerUI.selectedBox);
            MenuPlaySingleplayerUI.descriptionBox = new SleekBox();
            MenuPlaySingleplayerUI.descriptionBox.positionOffset_X = -85;
            MenuPlaySingleplayerUI.descriptionBox.positionOffset_Y = 140;
            MenuPlaySingleplayerUI.descriptionBox.positionScale_X  = 0.5f;
            MenuPlaySingleplayerUI.descriptionBox.sizeOffset_X     = 275;
            MenuPlaySingleplayerUI.descriptionBox.sizeOffset_Y     = 140;
            MenuPlaySingleplayerUI.descriptionBox.fontAlignment    = TextAnchor.UpperCenter;
            MenuPlaySingleplayerUI.container.add(MenuPlaySingleplayerUI.descriptionBox);
            MenuPlaySingleplayerUI.creditsBox = new SleekBox();
            MenuPlaySingleplayerUI.creditsBox.positionOffset_X = 200;
            MenuPlaySingleplayerUI.creditsBox.positionOffset_Y = 100;
            MenuPlaySingleplayerUI.creditsBox.positionScale_X  = 0.5f;
            MenuPlaySingleplayerUI.creditsBox.sizeOffset_X     = 250;
            MenuPlaySingleplayerUI.creditsBox.foregroundTint   = ESleekTint.NONE;
            MenuPlaySingleplayerUI.container.add(MenuPlaySingleplayerUI.creditsBox);
            MenuPlaySingleplayerUI.creditsBox.isVisible      = false;
            MenuPlaySingleplayerUI.timedBox                  = new SleekBox();
            MenuPlaySingleplayerUI.timedBox.isRich           = true;
            MenuPlaySingleplayerUI.timedBox.positionOffset_X = 200;
            MenuPlaySingleplayerUI.timedBox.positionOffset_Y = 100;
            MenuPlaySingleplayerUI.timedBox.positionScale_X  = 0.5f;
            MenuPlaySingleplayerUI.timedBox.sizeOffset_X     = 250;
            MenuPlaySingleplayerUI.timedBox.sizeOffset_Y     = 70;
            MenuPlaySingleplayerUI.timedBox.foregroundTint   = ESleekTint.NONE;
            MenuPlaySingleplayerUI.container.add(MenuPlaySingleplayerUI.timedBox);
            MenuPlaySingleplayerUI.timedBox.isVisible          = false;
            MenuPlaySingleplayerUI.itemButton                  = new SleekButton();
            MenuPlaySingleplayerUI.itemButton.isRich           = true;
            MenuPlaySingleplayerUI.itemButton.positionOffset_X = 200;
            MenuPlaySingleplayerUI.itemButton.positionOffset_Y = 100;
            MenuPlaySingleplayerUI.itemButton.positionScale_X  = 0.5f;
            MenuPlaySingleplayerUI.itemButton.sizeOffset_X     = 250;
            MenuPlaySingleplayerUI.itemButton.sizeOffset_Y     = 100;
            MenuPlaySingleplayerUI.itemButton.foregroundTint   = ESleekTint.NONE;
            SleekButton sleekButton5 = MenuPlaySingleplayerUI.itemButton;

            if (MenuPlaySingleplayerUI.< > f__mg$cache5 == null)
            {
                MenuPlaySingleplayerUI.< > f__mg$cache5 = new ClickedButton(MenuPlaySingleplayerUI.onClickedCreditsButton);
            }
            sleekButton5.onClickedButton = MenuPlaySingleplayerUI.< > f__mg$cache5;
            MenuPlaySingleplayerUI.container.add(MenuPlaySingleplayerUI.itemButton);
            MenuPlaySingleplayerUI.itemButton.isVisible            = false;
            MenuPlaySingleplayerUI.feedbackButton                  = new SleekButton();
            MenuPlaySingleplayerUI.feedbackButton.positionOffset_X = 200;
            MenuPlaySingleplayerUI.feedbackButton.positionOffset_Y = 100;
            MenuPlaySingleplayerUI.feedbackButton.positionScale_X  = 0.5f;
            MenuPlaySingleplayerUI.feedbackButton.sizeOffset_X     = 250;
            MenuPlaySingleplayerUI.feedbackButton.sizeOffset_Y     = 30;
            MenuPlaySingleplayerUI.feedbackButton.text             = MenuPlaySingleplayerUI.localization.format("Feedback_Button");
            MenuPlaySingleplayerUI.feedbackButton.tooltip          = MenuPlaySingleplayerUI.localization.format("Feedback_Button_Tooltip");
            SleekButton sleekButton6 = MenuPlaySingleplayerUI.feedbackButton;

            if (MenuPlaySingleplayerUI.< > f__mg$cache6 == null)
            {
                MenuPlaySingleplayerUI.< > f__mg$cache6 = new ClickedButton(MenuPlaySingleplayerUI.onClickedFeedbackButton);
            }
            sleekButton6.onClickedButton = MenuPlaySingleplayerUI.< > f__mg$cache6;
            MenuPlaySingleplayerUI.container.add(MenuPlaySingleplayerUI.feedbackButton);
            MenuPlaySingleplayerUI.feedbackButton.isVisible = false;
            MenuPlaySingleplayerUI.playButton = new SleekButtonIcon((Texture2D)bundle.load("Play"));
            MenuPlaySingleplayerUI.playButton.positionOffset_X         = -450;
            MenuPlaySingleplayerUI.playButton.positionOffset_Y         = 290;
            MenuPlaySingleplayerUI.playButton.positionScale_X          = 0.5f;
            MenuPlaySingleplayerUI.playButton.sizeOffset_X             = 200;
            MenuPlaySingleplayerUI.playButton.sizeOffset_Y             = 30;
            MenuPlaySingleplayerUI.playButton.text                     = MenuPlaySingleplayerUI.localization.format("Play_Button");
            MenuPlaySingleplayerUI.playButton.tooltip                  = MenuPlaySingleplayerUI.localization.format("Play_Button_Tooltip");
            MenuPlaySingleplayerUI.playButton.iconImage.backgroundTint = ESleekTint.FOREGROUND;
            SleekButton sleekButton7 = MenuPlaySingleplayerUI.playButton;

            if (MenuPlaySingleplayerUI.< > f__mg$cache7 == null)
            {
                MenuPlaySingleplayerUI.< > f__mg$cache7 = new ClickedButton(MenuPlaySingleplayerUI.onClickedPlayButton);
            }
            sleekButton7.onClickedButton = MenuPlaySingleplayerUI.< > f__mg$cache7;
            MenuPlaySingleplayerUI.container.add(MenuPlaySingleplayerUI.playButton);
            MenuPlaySingleplayerUI.modeButtonState = new SleekButtonState(new GUIContent[]
            {
                new GUIContent(MenuPlaySingleplayerUI.localization.format("Easy_Button"), (Texture)bundle.load("Easy")),
                new GUIContent(MenuPlaySingleplayerUI.localization.format("Normal_Button"), (Texture)bundle.load("Normal")),
                new GUIContent(MenuPlaySingleplayerUI.localization.format("Hard_Button"), (Texture)bundle.load("Hard"))
            });
            MenuPlaySingleplayerUI.modeButtonState.positionOffset_X = -450;
            MenuPlaySingleplayerUI.modeButtonState.positionOffset_Y = 330;
            MenuPlaySingleplayerUI.modeButtonState.positionScale_X  = 0.5f;
            MenuPlaySingleplayerUI.modeButtonState.sizeOffset_X     = 200;
            MenuPlaySingleplayerUI.modeButtonState.sizeOffset_Y     = 30;
            MenuPlaySingleplayerUI.modeButtonState.state            = (int)PlaySettings.singleplayerMode;
            SleekButtonState sleekButtonState = MenuPlaySingleplayerUI.modeButtonState;

            if (MenuPlaySingleplayerUI.< > f__mg$cache8 == null)
            {
                MenuPlaySingleplayerUI.< > f__mg$cache8 = new SwappedState(MenuPlaySingleplayerUI.onSwappedModeState);
            }
            sleekButtonState.onSwappedState = MenuPlaySingleplayerUI.< > f__mg$cache8;
            MenuPlaySingleplayerUI.container.add(MenuPlaySingleplayerUI.modeButtonState);
            MenuPlaySingleplayerUI.configButton = new SleekButton();
            MenuPlaySingleplayerUI.configButton.positionOffset_X = -450;
            MenuPlaySingleplayerUI.configButton.positionOffset_Y = 370;
            MenuPlaySingleplayerUI.configButton.positionScale_X  = 0.5f;
            MenuPlaySingleplayerUI.configButton.sizeOffset_X     = 200;
            MenuPlaySingleplayerUI.configButton.sizeOffset_Y     = 30;
            MenuPlaySingleplayerUI.configButton.text             = MenuPlaySingleplayerUI.localization.format("Config_Button");
            MenuPlaySingleplayerUI.configButton.tooltip          = MenuPlaySingleplayerUI.localization.format("Config_Button_Tooltip");
            SleekButton sleekButton8 = MenuPlaySingleplayerUI.configButton;

            if (MenuPlaySingleplayerUI.< > f__mg$cache9 == null)
            {
                MenuPlaySingleplayerUI.< > f__mg$cache9 = new ClickedButton(MenuPlaySingleplayerUI.onClickedConfigButton);
            }
            sleekButton8.onClickedButton = MenuPlaySingleplayerUI.< > f__mg$cache9;
            MenuPlaySingleplayerUI.container.add(MenuPlaySingleplayerUI.configButton);
            MenuPlaySingleplayerUI.cheatsToggle = new SleekToggle();
            MenuPlaySingleplayerUI.cheatsToggle.positionOffset_X = -450;
            MenuPlaySingleplayerUI.cheatsToggle.positionOffset_Y = 410;
            MenuPlaySingleplayerUI.cheatsToggle.positionScale_X  = 0.5f;
            MenuPlaySingleplayerUI.cheatsToggle.sizeOffset_X     = 40;
            MenuPlaySingleplayerUI.cheatsToggle.sizeOffset_Y     = 40;
            MenuPlaySingleplayerUI.cheatsToggle.addLabel(MenuPlaySingleplayerUI.localization.format("Cheats_Label"), ESleekSide.RIGHT);
            MenuPlaySingleplayerUI.cheatsToggle.state = PlaySettings.singleplayerCheats;
            SleekToggle sleekToggle = MenuPlaySingleplayerUI.cheatsToggle;

            if (MenuPlaySingleplayerUI.< > f__mg$cacheA == null)
            {
                MenuPlaySingleplayerUI.< > f__mg$cacheA = new Toggled(MenuPlaySingleplayerUI.onToggledCheatsToggle);
            }
            sleekToggle.onToggled = MenuPlaySingleplayerUI.< > f__mg$cacheA;
            MenuPlaySingleplayerUI.container.add(MenuPlaySingleplayerUI.cheatsToggle);
            MenuPlaySingleplayerUI.resetButton = new SleekButtonIconConfirm(null, MenuPlaySingleplayerUI.localization.format("Reset_Button_Confirm"), MenuPlaySingleplayerUI.localization.format("Reset_Button_Confirm_Tooltip"), MenuPlaySingleplayerUI.localization.format("Reset_Button_Deny"), MenuPlaySingleplayerUI.localization.format("Reset_Button_Deny_Tooltip"));
            MenuPlaySingleplayerUI.resetButton.positionOffset_X = -450;
            MenuPlaySingleplayerUI.resetButton.positionOffset_Y = 470;
            MenuPlaySingleplayerUI.resetButton.positionScale_X  = 0.5f;
            MenuPlaySingleplayerUI.resetButton.sizeOffset_X     = 200;
            MenuPlaySingleplayerUI.resetButton.sizeOffset_Y     = 30;
            MenuPlaySingleplayerUI.resetButton.text             = MenuPlaySingleplayerUI.localization.format("Reset_Button");
            MenuPlaySingleplayerUI.resetButton.tooltip          = MenuPlaySingleplayerUI.localization.format("Reset_Button_Tooltip");
            SleekButtonIconConfirm sleekButtonIconConfirm = MenuPlaySingleplayerUI.resetButton;

            if (MenuPlaySingleplayerUI.< > f__mg$cacheB == null)
            {
                MenuPlaySingleplayerUI.< > f__mg$cacheB = new Confirm(MenuPlaySingleplayerUI.onClickedResetButton);
            }
            sleekButtonIconConfirm.onConfirmed = MenuPlaySingleplayerUI.< > f__mg$cacheB;
            MenuPlaySingleplayerUI.container.add(MenuPlaySingleplayerUI.resetButton);
            bundle.unload();
            MenuPlaySingleplayerUI.refreshLevels();
            Delegate onLevelsRefreshed = Level.onLevelsRefreshed;

            if (MenuPlaySingleplayerUI.< > f__mg$cacheC == null)
            {
                MenuPlaySingleplayerUI.< > f__mg$cacheC = new LevelsRefreshed(MenuPlaySingleplayerUI.onLevelsRefreshed);
            }
            Level.onLevelsRefreshed           = (LevelsRefreshed)Delegate.Combine(onLevelsRefreshed, MenuPlaySingleplayerUI.< > f__mg$cacheC);
            MenuPlaySingleplayerUI.backButton = new SleekButtonIcon((Texture2D)MenuDashboardUI.icons.load("Exit"));
            MenuPlaySingleplayerUI.backButton.positionOffset_Y = -50;
            MenuPlaySingleplayerUI.backButton.positionScale_Y  = 1f;
            MenuPlaySingleplayerUI.backButton.sizeOffset_X     = 200;
            MenuPlaySingleplayerUI.backButton.sizeOffset_Y     = 50;
            MenuPlaySingleplayerUI.backButton.text             = MenuDashboardUI.localization.format("BackButtonText");
            MenuPlaySingleplayerUI.backButton.tooltip          = MenuDashboardUI.localization.format("BackButtonTooltip");
            SleekButton sleekButton9 = MenuPlaySingleplayerUI.backButton;

            if (MenuPlaySingleplayerUI.< > f__mg$cacheD == null)
            {
                MenuPlaySingleplayerUI.< > f__mg$cacheD = new ClickedButton(MenuPlaySingleplayerUI.onClickedBackButton);
            }
            sleekButton9.onClickedButton = MenuPlaySingleplayerUI.< > f__mg$cacheD;
            MenuPlaySingleplayerUI.backButton.fontSize = 14;
            MenuPlaySingleplayerUI.backButton.iconImage.backgroundTint = ESleekTint.FOREGROUND;
            MenuPlaySingleplayerUI.container.add(MenuPlaySingleplayerUI.backButton);
            new MenuPlayConfigUI();
        }
コード例 #26
0
ファイル: PayItemMgmt.aspx.cs プロジェクト: yykxia/OA
 // 删除选中行的脚本
 private string GetDeleteScript()
 {
     return(Confirm.GetShowReference("删除选中行?", String.Empty, MessageBoxIcon.Question, Grid1.GetDeleteSelectedRowsReference(), String.Empty));
 }
コード例 #27
0
        public ActionResult Cancellation([Bind(Include = "OrderID, CancelStatus")] Order order, Confirm Confirm)
        {
            Order orderToChange = db.Orders.Find(order.OrderID);

            List <OrderDetail> ods = orderToChange.OrderDetails;

            foreach (OrderDetail od in ods)
            {
                if (DateTime.Today.AddHours(1) > od.Showing.StartTime)
                {
                    ViewBag.ErrorCancellation = "You can't cancel this order. Because at least one of your showing starts within an hour";
                    return(View("Error"));
                }
            }

            int numoforder = order.OrderDetails.Count();

            if (Confirm == Confirm.Yes && orderToChange.PaymentMethod == PaymentMethod.PopcornPoints.ToString())
            {
                orderToChange.CancelStatus = CancelStatus.Yes;
                String  UserID         = User.Identity.GetUserId();
                AppUser AppUser        = db.Users.Find(UserID);
                Int32   popcornBalance = AppUser.PopcornPoints;
                orderToChange.AppUser.PopcornPoints = orderToChange.AppUser.PopcornPoints + orderToChange.OrderDetails.Count() * 100;
                db.Entry(orderToChange).State       = EntityState.Modified;
                db.SaveChanges();
                String emailSubject = "Cancellation";
                String emailBody    = "Your order " + orderToChange.OrderNumber.ToString() + " is cancelled.";
                SendEmail(orderToChange.AppUser.Email, emailSubject, emailBody);
                return(RedirectToAction("Index"));
            }
            else if (Confirm == Confirm.Yes && orderToChange.PaymentMethod == PaymentMethod.CreditCard.ToString())
            {
                orderToChange.CancelStatus = CancelStatus.Yes;
                String  UserID  = User.Identity.GetUserId();
                AppUser AppUser = db.Users.Find(UserID);
                //Int32 popcornBalance = AppUser.PopcornPoints;
                //orderToChange.AppUser.PopcornPoints = orderToChange.AppUser.PopcornPoints + orderToChange.OrderDetails.Count() * 100;
                db.Entry(orderToChange).State = EntityState.Modified;
                db.SaveChanges();
                String emailSubject = "Cancellation";
                String emailBody    = "Your order " + orderToChange.OrderNumber.ToString() + " is cancelled.";
                SendEmail(orderToChange.AppUser.Email, emailSubject, emailBody);
                return(RedirectToAction("Index"));
            }
            else
            {
                orderToChange.CancelStatus    = CancelStatus.No;
                db.Entry(orderToChange).State = EntityState.Modified;
                db.SaveChanges();
                return(RedirectToAction("Index"));
            }
        }
コード例 #28
0
 /// <summary>
 /// 下载模板按钮
 /// </summary>
 /// <param name="sender"></param>
 /// <param name="e"></param>
 protected void btnDownLoad_Click(object sender, EventArgs e)
 {
     PageContext.RegisterStartupScript(Confirm.GetShowReference("确定下载导入模板吗?", String.Empty, MessageBoxIcon.Question, PageManager1.GetCustomEventReference(false, "Confirm_OK"), PageManager1.GetCustomEventReference("Confirm_Cancel")));
 }
コード例 #29
0
        public ActionResult CheckOut([Bind(Include = "OrderID, CheckOutStatus, PaymentMethod")] Order order, Confirm Confirm)
        {
            Order orderToChange = db.Orders.Find(order.OrderID);

            if (Confirm == Confirm.Yes)
            {
                orderToChange.PaymentMethod  = PaymentMethod.CreditCard.ToString();
                orderToChange.CheckOutStatus = true;
                Int32 Price = Decimal.ToInt32(orderToChange.TotalBeforeTax);
                orderToChange.AppUser.PopcornPoints = orderToChange.AppUser.PopcornPoints + Price;
                db.Entry(orderToChange).State       = EntityState.Modified;
                db.SaveChanges();
                return(RedirectToAction("Summary", new { id = order.OrderID }));
            }
            else
            {
                orderToChange.CheckOutStatus  = false;
                db.Entry(orderToChange).State = EntityState.Modified;
                db.SaveChanges();
                return(RedirectToAction("Index"));
            }
        }
コード例 #30
0
ファイル: Comments.cs プロジェクト: vipwan/CommunityServer
        protected override void OnLoad(EventArgs e)
        {
            base.OnLoad(e);

            if (Visible)
            {
                RegisterClientScripts();
                _isClientScriptRegistered = true;
            }

            confirm = (Confirm)Page.LoadControl(Confirm.Location);
            confirm.Title = Resource.ConfirmRemoveCommentTitle;
            confirm.SelectTitle = ConfirmRemoveCommentMessage;
            confirm.SelectJSCallback = JavaScriptRemoveCommentFunctionName;
            Controls.Add(confirm);
        }
コード例 #31
0
        public ActionResult Popcorn([Bind(Include = "OrderID, CheckOutStatus, PaymentMethod")] Order order, Confirm Confirm)
        {
            Order orderToChange = db.Orders.Find(order.OrderID);

            if (Confirm == Confirm.Yes)
            {
                orderToChange.CheckOutStatus = true;
                orderToChange.PaymentMethod  = PaymentMethod.PopcornPoints.ToString();
                String  UserID         = User.Identity.GetUserId();
                Int32   quantity       = orderToChange.OrderDetails.Count();
                AppUser AppUser        = db.Users.Find(UserID);
                Int32   popcornBalance = AppUser.PopcornPoints;
                if (quantity * 100 < popcornBalance)
                {
                    orderToChange.AppUser.PopcornPoints = orderToChange.AppUser.PopcornPoints - quantity * 100;
                    db.Entry(orderToChange).State       = EntityState.Modified;
                    db.SaveChanges();
                    return(RedirectToAction("SummaryForPop", new { id = order.OrderID }));
                }
                else
                {
                    ViewBag.Error = "Insufficient Popcorn Points";
                    return(View("Error"));
                }
            }
            else
            {
                orderToChange.CheckOutStatus  = false;
                db.Entry(orderToChange).State = EntityState.Modified;
                db.SaveChanges();
                return(RedirectToAction("Index"));
            }
        }
コード例 #32
0
        public ActionResult Cancellation([Bind(Include = "ShowingID, CancelStatus")] Showing Showing, Confirm Confirm)
        {
            Showing showingToChange = db.Showings.Find(Showing.ShowingID);

            List <OrderDetail> ods = showingToChange.OrderDetails;

            if (Confirm == Confirm.Yes)
            {
                showingToChange.ShowingCancelStatus = ShowingCancelStatus.Yes;
                db.Entry(showingToChange).State     = EntityState.Modified;
                db.SaveChanges();
                foreach (OrderDetail od in ods)
                {
                    if (od.Order.PaymentMethod == PaymentMethod.PopcornPoints.ToString())
                    {
                        AppUser AppUser        = db.Users.Find(od.Order.AppUser.Id);
                        Int32   popcornBalance = AppUser.PopcornPoints;
                        AppUser.PopcornPoints = AppUser.PopcornPoints + 100;
                        String emailSubject = "Cancellation";
                        String emailBody    = "Your ticket " + showingToChange.MovieAndDate + " is cancelled.";
                        SendEmail(AppUser.Email, emailSubject, emailBody);
                        return(RedirectToAction("Index"));
                    }
                    else
                    {
                        AppUser AppUser = db.Users.Find(od.Order.AppUser.Id);
                        //Int32 popcornBalance = AppUser.PopcornPoints;
                        //AppUser.PopcornPoints = AppUser.PopcornPoints + 100;
                        String emailSubject = "Cancellation";
                        String emailBody    = "Your ticket " + showingToChange.MovieAndDate + " is cancelled.";
                        SendEmail(AppUser.Email, emailSubject, emailBody);
                        return(RedirectToAction("Index"));
                    }
                }
            }
            showingToChange.ShowingCancelStatus = ShowingCancelStatus.No;
            db.Entry(showingToChange).State     = EntityState.Modified;
            db.SaveChanges();
            return(RedirectToAction("Index"));
        }
コード例 #33
0
 private void ThrowsEqualityException()
 {
     Confirm.Equal("1", "8");
 }