internal void OnGameFinished(int score, int level, GameFinishedEventArgs.EndReason reason) { Console.WriteLine("Game Finished - Score: " + score); if (GameFinished != null) { GameFinished(this, new GameFinishedEventArgs(_definition.Name, score, level, reason)); } string conf = ConfigurationLoader.GetConfigurationXml( OpenFeasyo.Platform.Configuration.Configuration.CurrentConfigutration); Configuration = conf; OpenFeasyo.Platform.Configuration.Configuration.CurrentConfigutration.Destroy(); OpenFeasyo.Platform.Configuration.Configuration.CurrentConfigutration.RemoveAllBindings(); }