コード例 #1
0
ファイル: Game.cs プロジェクト: CupWorks/GGJ2016
 public Game(IInput input, IOutput output, ISoundManager soundManager, Stream defaultsStream, Stream audioStream, Stream commandsStream, Stream storyStepsStream)
 {
     Input = input;
     Input.OnTextReceived += InputOnOnTextReceived;
     Output = output;
     SoundManager = soundManager;
     DefaultsContainer = new ConfigurationContainer<Defaults>(defaultsStream);
     DefaultsContainer.ReadFromStream();
     AudioListContainer = new ConfigurationListContainer<Sound>(audioStream);
     AudioListContainer.ReadFromStream();
     CommandListContainer = new ConfigurationListContainer<Command>(commandsStream);
     CommandListContainer.ReadFromStream();
     DefaultCommands = CommandListContainer.Get(c => c.IsDefault);
     StoryStepListContainer = new ConfigurationListContainer<StoryStep>(storyStepsStream);
     StoryStepListContainer.ReadFromStream();
 }