public void Sync() { m_SyncJoint.SetTargetRotation(m_SyncSource.localRotation); }
private void Update() { sourceRotation.Rotate(45 * Time.deltaTime, 30f * Time.deltaTime, 0f, Space.Self); m_Joint.SetTargetPosition(sourceRotation.localPosition); m_Joint.SetTargetRotation(sourceRotation.localRotation); }