public static int get_InteractHeroPerformances_ID(IntPtr l) { int result; try { ConfigDataHeroInformationInfo configDataHeroInformationInfo = (ConfigDataHeroInformationInfo)LuaObject.checkSelf(l); LuaObject.pushValue(l, true); LuaObject.pushValue(l, configDataHeroInformationInfo.InteractHeroPerformances_ID); result = 2; } catch (Exception e) { result = LuaObject.error(l, e); } return(result); }
public static int get_FavourabilityLevelUpReward(IntPtr l) { int result; try { ConfigDataHeroInformationInfo configDataHeroInformationInfo = (ConfigDataHeroInformationInfo)LuaObject.checkSelf(l); LuaObject.pushValue(l, true); LuaObject.pushValue(l, configDataHeroInformationInfo.FavourabilityLevelUpReward); result = 2; } catch (Exception e) { result = LuaObject.error(l, e); } return(result); }
public static int get_IsDungeonLevelsUnLock(IntPtr l) { int result; try { ConfigDataHeroInformationInfo configDataHeroInformationInfo = (ConfigDataHeroInformationInfo)LuaObject.checkSelf(l); LuaObject.pushValue(l, true); LuaObject.pushValue(l, configDataHeroInformationInfo.IsDungeonLevelsUnLock); result = 2; } catch (Exception e) { result = LuaObject.error(l, e); } return(result); }
public static int get_m_fetterInfos(IntPtr l) { int result; try { ConfigDataHeroInformationInfo configDataHeroInformationInfo = (ConfigDataHeroInformationInfo)LuaObject.checkSelf(l); LuaObject.pushValue(l, true); LuaObject.pushValue(l, configDataHeroInformationInfo.m_fetterInfos); result = 2; } catch (Exception e) { result = LuaObject.error(l, e); } return(result); }
public static int constructor(IntPtr l) { int result; try { ConfigDataHeroInformationInfo o = new ConfigDataHeroInformationInfo(); LuaObject.pushValue(l, true); LuaObject.pushValue(l, o); result = 2; } catch (Exception e) { result = LuaObject.error(l, e); } return(result); }
// Token: 0x0600CE0A RID: 52746 RVA: 0x0038B4F8 File Offset: 0x003896F8 private void CreatePathItemList(List <GetPathData> getPathList, string getPathDesc) { if (!BJLuaObjHelper.IsSkipLuaHotfix && this.TryInitHotFix("") && this.m_CreatePathItemListList ` 1String_hotfix != null) { this.m_CreatePathItemListList ` 1String_hotfix.call(new object[] { this, getPathList, getPathDesc }); return; } BJLuaObjHelper.IsSkipLuaHotfix = false; GameObjectUtility.DestroyChildren(this.m_contentObj); if (getPathList == null || getPathList.Count == 0) { this.m_tips.gameObject.SetActive(true); this.m_tipsText.text = getPathDesc; return; } this.m_tips.gameObject.SetActive(false); IConfigDataLoader configDataLoader = GameManager.Instance.ConfigDataLoader as IConfigDataLoader; foreach (GetPathData getPathData in getPathList) { if (getPathData.PathType == GetPathType.GetPathType_HeroDungeon) { ConfigDataHeroDungeonLevelInfo configDataHeroDungeonLevelInfo = configDataLoader.GetConfigDataHeroDungeonLevelInfo(getPathData.ID); if (configDataHeroDungeonLevelInfo == null) { continue; } ConfigDataHeroInformationInfo configDataHeroInformationInfo = configDataLoader.GetConfigDataHeroInformationInfo(configDataHeroDungeonLevelInfo.m_chapterId); if (configDataHeroInformationInfo == null || !configDataHeroInformationInfo.IsDungeonLevelsUnLock) { continue; } } GameObject gameObject = UnityEngine.Object.Instantiate <GameObject>(this.m_itemPrefab); GetPathItemUIController getPathItemUIController = GameObjectUtility.AddControllerToGameObject <GetPathItemUIController>(gameObject); getPathItemUIController.EventOnGotoButtonClick += this.OnGetPathItemGotoButtonClick; getPathItemUIController.SetGetPath(getPathData); gameObject.transform.SetParent(this.m_contentObj.transform, false); } }
public static int set_SendRewardsPerformance(IntPtr l) { int result; try { ConfigDataHeroInformationInfo configDataHeroInformationInfo = (ConfigDataHeroInformationInfo)LuaObject.checkSelf(l); int sendRewardsPerformance; LuaObject.checkType(l, 2, out sendRewardsPerformance); configDataHeroInformationInfo.SendRewardsPerformance = sendRewardsPerformance; LuaObject.pushValue(l, true); result = 1; } catch (Exception e) { result = LuaObject.error(l, e); } return(result); }
public static int set_FavorabilityMaxLevel(IntPtr l) { int result; try { ConfigDataHeroInformationInfo configDataHeroInformationInfo = (ConfigDataHeroInformationInfo)LuaObject.checkSelf(l); int favorabilityMaxLevel; LuaObject.checkType(l, 2, out favorabilityMaxLevel); configDataHeroInformationInfo.FavorabilityMaxLevel = favorabilityMaxLevel; LuaObject.pushValue(l, true); result = 1; } catch (Exception e) { result = LuaObject.error(l, e); } return(result); }
public static int set_Reward3Star(IntPtr l) { int result; try { ConfigDataHeroInformationInfo configDataHeroInformationInfo = (ConfigDataHeroInformationInfo)LuaObject.checkSelf(l); int reward3Star; LuaObject.checkType(l, 2, out reward3Star); configDataHeroInformationInfo.Reward3Star = reward3Star; LuaObject.pushValue(l, true); result = 1; } catch (Exception e) { result = LuaObject.error(l, e); } return(result); }
public static int set_m_fetterInfos(IntPtr l) { int result; try { ConfigDataHeroInformationInfo configDataHeroInformationInfo = (ConfigDataHeroInformationInfo)LuaObject.checkSelf(l); List <ConfigDataHeroFetterInfo> fetterInfos; LuaObject.checkType <List <ConfigDataHeroFetterInfo> >(l, 2, out fetterInfos); configDataHeroInformationInfo.m_fetterInfos = fetterInfos; LuaObject.pushValue(l, true); result = 1; } catch (Exception e) { result = LuaObject.error(l, e); } return(result); }
public static int set_HeroPerformance_ID(IntPtr l) { int result; try { ConfigDataHeroInformationInfo configDataHeroInformationInfo = (ConfigDataHeroInformationInfo)LuaObject.checkSelf(l); int heroPerformance_ID; LuaObject.checkType(l, 2, out heroPerformance_ID); configDataHeroInformationInfo.HeroPerformance_ID = heroPerformance_ID; LuaObject.pushValue(l, true); result = 1; } catch (Exception e) { result = LuaObject.error(l, e); } return(result); }
public static int set_Name(IntPtr l) { int result; try { ConfigDataHeroInformationInfo configDataHeroInformationInfo = (ConfigDataHeroInformationInfo)LuaObject.checkSelf(l); string name; LuaObject.checkType(l, 2, out name); configDataHeroInformationInfo.Name = name; LuaObject.pushValue(l, true); result = 1; } catch (Exception e) { result = LuaObject.error(l, e); } return(result); }
public static int set_m_heroInfo(IntPtr l) { int result; try { ConfigDataHeroInformationInfo configDataHeroInformationInfo = (ConfigDataHeroInformationInfo)LuaObject.checkSelf(l); ConfigDataHeroInfo heroInfo; LuaObject.checkType <ConfigDataHeroInfo>(l, 2, out heroInfo); configDataHeroInformationInfo.m_heroInfo = heroInfo; LuaObject.pushValue(l, true); result = 1; } catch (Exception e) { result = LuaObject.error(l, e); } return(result); }
// Token: 0x06007233 RID: 29235 RVA: 0x001FA508 File Offset: 0x001F8708 public List <Goods> __callBase_GetHeroDungeonChapterStarRewards(ConfigDataHeroInformationInfo chapterInfo, int index) { return(this.m_owner.__callBase_GetHeroDungeonChapterStarRewards(chapterInfo, index)); }
// Token: 0x06007216 RID: 29206 RVA: 0x001FA110 File Offset: 0x001F8310 private List <Goods> __callBase_GetHeroDungeonChapterStarRewards(ConfigDataHeroInformationInfo chapterInfo, int index) { return(base.GetHeroDungeonChapterStarRewards(chapterInfo, index)); }